For context: I play on PC. Mouse and keyboard, with a MMO mouse with 19 buttons. I main WAR, secondary MNK, but have played all the jobs through cap.

I think there are too many. My biggest culprit are actions like Sonic Break. When I have a CD that's a minute long, I welcome something that feels really awesome for the job, flashy, and alters the flow. GNB... already has a lot of stuff happening every minute that you have to use at the same time because of No Mercy; keep in mind the same job already has another DoT every minute in Bow Shock.

Self-buffs like Inner Release are fine for me because they offer a momentary change in gameplay. Stuff like Riddle of Fire, on the other hand, happen when several other self buffs are already happening. MNK has so many self-buff oGCDs that roll up at the same time. I think, especially with losing two positionals, all of the Riddle of Xs can go away and adding a third one is a mistake. Brotherhood is satisfactory, standing as a neat group buff with a self-buff mechanic.

Lastly, and the ones I can forgive the least, are jobs that get minute CDs that share a CD with an AOE version. Those buttons have a usage, from a design standpoint it's not really worth it. Just make a ST version that has AOE splash. Don't take up two buttons for something we only hit once a minute.