Quote Originally Posted by SieyaM View Post
I don't think there is a button bloat problem or a button deficiency problem. The reason some people feel bored with their rotation or feel they are hitting buttons needlessly is because every job without exception has a rotation you do not deviate from for any reason. Once you fall into the rhythm of a job and learn its rotation and abilities you become bored of it because there is no more to learn, you just dance around the mechanics while trying to maintain this rotation.
This is true. It's hard to comment earnestly on any matter of button bloat without looking at its context, even if I'd have to argue that context alone does not sufficiently explain (away) our issues.

Take even just the otherwise identical AoE vs. ST spender options (Xeno vs. Flare, TFC vs. Enlightenment, etc.): if we actually had a reason to focus-fire, to the point of sometimes using ST tools in multitarget situations, no one would complain about being stuck with two buttons that have no thought beyond counting whether our enemies number in the singular or plural.