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  1. #51
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,220
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Yeah I tend to play controller, I use 3 crossbarsfor combat, 2 that I switch between, and then 1 half of the 3rd crossbar on the R+L/L+R (they both reach the same 1/2 so I dont need to worry about which trigger need to press 1st) and the other half of the 3rd crossbar on the double tap triggers (also leading to same 1/2 no matter which side I double tap.)
    (1)

  2. #52
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,851
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    If you mean that there are too many buttons, then no.

    If you mean that there are too many buttons that haven't any decision-making behind them, or even outright no reason to exist as separate buttons, then yes.
    (7)

  3. #53
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    There's a lot of abilities hanging around that used to be more impactful or a big part of the job that are pretty much only hanging around because they don't want to remove them. Carve and spit for instance used to be the big dark knight move but that got its role replaced by bloodspiller. It's there, functions as extra damage and slight mana gain but it doesn't get used for a minute.

    You could probably remove or merge it with blood weapon and it'd function the same. Unless they want to make it proc or something it's not that impactful. Pretty much every job has at least one of these older skills laying around
    (0)

  4. #54
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,278
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    There is some bloat with buttons, mostly in the form of things that really don't need to be a separate button.

    To go over some...

    PLD, Confiteor, only usable while under Requiescat. It could easily replace Requiescat on the action bars while it's usable rather than needing it's own separate button.

    SCH, Consolation, only usable while Seraph is out so it doesn't really need it's separate button and could just replace the Summon Seraph skill while she's out and about.

    DRG, Mirage Dive, needs using (High) Jump first.

    NIN, Dream within a Dream and Assassinate.

    SAM, Third Eye and Merciful Eyes.

    BRD, Wanderer's Minuet and Perfect Pitch.
    (6)

  5. #55
    Player
    Nyarlha's Avatar
    Join Date
    Jun 2015
    Posts
    219
    Character
    Nyarlha Moonstalker
    World
    Lich
    Main Class
    Monk Lv 90
    Quote Originally Posted by Jirah View Post

    One Solution probably down the line would be doing the PVP rotation to only those that apply
    This can’t be done with diverging rotations like essentially all the melee (RPR pending) and WAR.
    It literally can be done. You just need one button per branch.
    (2)

  6. #56
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Not a huge problem, but it does feel like they occasionally add uneccessary stuff to fill out a set button quota. Like Samurai getting Shoha II on a separate button or another AoE ability that requires another button for nothing but a 10 potency increase just to pad out the rotation and hotbar. Sometimes it makes you scratch your head.
    (0)

  7. #57
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Xirean View Post
    Have you considered playing MOBAs?
    I don't like PvP. I used to play and create custom WC III scenarios that acted pretty much like a single player MOBA. I really liked the first Guild Wars because I could build my own custom OP specs that could decimate stuff with a handful of buttons. I was even sharing some of my builds for a while until I won a Guild Wars PvP template contest on the IGN forums only to see my favorite skills nerfed into oblivion. Sadly, modern games don't provide that kind of flexibility because crowd-sourced OP builds became too prevalent. Now, everyone worked around that issue by providing fixed rotations, so of course players complain that there's no challenge to be had. They have to create challenge in some way, and now that building your own optimized rotation is no longer an option, button bloat seems to be the way to go. I'm lamenting the situation, but I'm not complaining about it. I understand why it is the way it is. That doesn't mean I have to like it, though.
    (2)
    Last edited by Ronduwil; 10-23-2021 at 04:22 AM.

  8. #58
    Player
    ArthurATDayne's Avatar
    Join Date
    Oct 2021
    Posts
    152
    Character
    Arthur-at Dayne
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by CaptainLagbeard View Post
    There is some bloat with buttons, mostly in the form of things that really don't need to be a separate button.

    To go over some...

    PLD, Confiteor, only usable while under Requiescat. It could easily replace Requiescat on the action bars while it's usable rather than needing it's own separate button.

    SCH, Consolation, only usable while Seraph is out so it doesn't really need it's separate button and could just replace the Summon Seraph skill while she's out and about.

    DRG, Mirage Dive, needs using (High) Jump first.

    NIN, Dream within a Dream and Assassinate.

    SAM, Third Eye and Merciful Eyes.

    BRD, Wanderer's Minuet and Perfect Pitch.
    For the longest time I was having a lot of trouble figuring out where to put Confiteor on my Hotbars so that I could easily use it while still maintaining some coherent layout that makes sense... I ended up getting a Redragon M908 12 side button MMO mouse with an Extra Button next to the Left Mouse Click just for Requiescat and later got a Logitech G600 and assigned that to the mouse wheel side click in the end because it was too annoying trying to assign the whole combo sequence to just keyboard buttons.

    Requiescat, Holy Spirit, Holy Circle, Confiteor That's a 4 Button Segment I wanted to keep together only usable every 1 minute.

    I could've assigned Confiteor to the Third Mouse Click button or Wheel Side Click but then order wouldn't make sense from my perspective.

    Yeah... I take my button layouts and segments seriously. If Requiescat & Confiteor were just 1 Damn Button then the Combo Sequence would only require 3 buttons on Hotbar and easier to use with those 12 Side Button MMO Mouses because a lot of them are in rows of 3 buttons: 3/3/3/3
    (2)
    Last edited by ArthurATDayne; 10-23-2021 at 05:03 AM.

  9. #59
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,851
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ArthurATDayne View Post
    Yeah... I take my button layouts and segments seriously. If Requiescat & Confiteor were just 1 Damn Button then the Combo Sequence would only require 3 buttons on Hotbar and easier to use with those 12 Side Button MMO Mouses because a lot of them are in rows of 3 buttons: 3/3/3/3
    The issue there becomes packet loss, which has seemed an oddly frequent issue in playing XIV. To wholly reliably have an oGCD go off, many of us need to hit that command more than once, and keys combined in that fashion, especially without an internal cooldown between them, can cause a second hit of the command (if after the skill has already actuated) to queue a Confiteor, which would in turn consume (early) your whole Requiescat phase...

    I've argued for that combination and an internal cooldown before only to have one particular fight that may require an immediate use of Confiteor shut that idea down -- nevermind that with just a bare modicum of Skill Speed and either a trait added to Paladin and Dark Knight to duplicate their Skill Speed to Spell Speed or a consolidation of SpS and SkS outright would more than remedy that issue.
    (1)
    Last edited by Shurrikhan; 10-23-2021 at 06:03 AM.

  10. #60
    Player
    Hysorn's Avatar
    Join Date
    Aug 2021
    Posts
    329
    Character
    Laudrian Ravenstorm
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Only class I felt the button bloat is on GBN, so much so that I am avoiding leveling it until Endwalker due to how uncomfortable it is even with those MMO mouses, but that is getting fixed. Otherwise, I don't think so, it's more about adjusting keybinds comfortably if anything.
    (0)

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