Quote Originally Posted by TaleraRistain View Post
I like the trait idea. I also wish we could have some way to swap from single target to AoE but use the same buttons instead of another set. Though it would have to keep in mind instances where there are more AoE than single target. Just something where I could streamline that transition a bit more would be nice. I love Ninja, for instance, but I feel like you have to be an octopus to play it. And I love DRG but it has some button bloat going on, too.
All melee jobs could very easily take the pvp combo system and implement it, every single one. Even Monk if Demolish and snap punch had their positionals changed. Demolish should be part of the flank buffing cycle (Dragon > Twin Snakes > Demolish) followed by 2 cycles of Rear attack cycle (Bootshine > True Strike > Snap Punch). It literally lines up perfectly.