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  1. #23
    Player
    Andy_T93's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    169
    Character
    Miles Floof
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by Deceptus View Post
    First of all, you don't HAVE to. Bootshine is going to crit regardless as long as you're at the rear. Leaden just boosts it, there's also the opportunity costs of going the lower dps buffing route again vs just doing 2 rear combos.

    Hell, the majority of their damage is coming from Perfect Balance/ Brotherhood / Riddle of Fire windows where you're alternating them anyway.

    It's almost like things could be tweaked a bit.
    This is all kinds of wrong let give the monk weaponskills numbers to make it easier:

    1 = Dragon Kick
    2 = Twin Snakes
    3 = Demolish
    4 = Bootshine
    5 = True Strike
    6 = Snap Bunch

    Your first full rotation (ignoring the various OGCDs) is 1,2,3,4,5,6 but then the rotation goes off because now it is 1,2,6,4,5,3 so your suggestion isn't feasible but the combo isn't a self contained pattern and must adjust otherwise you either let twin snakes drop off (bad idea) or you clip demolish (bad idea) or you don't proc leaden fist (terrible idea)

    Anyway its not like Monks even have alot of buttons anyway they have 22 skills (then minus one cos Anatman doesn't even go on my bar)
    6 Role actions (again personally this is 5 for me as I don't bother with leg sweep)
    Add in sprint and Limit break
    =28 buttons thats not even 2 cross hotbars
    (2)
    Last edited by Andy_T93; 10-28-2021 at 12:19 AM.

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