Quote Originally Posted by Liam_Harper View Post
I can understand why they do it, it's "safe", it's easy to balance. I like that they don't pull a WoW and try to reinvent the wheel every expansion. But it's too safe and hard to get really hyped for it.
It's comfortable. It means that there aren't going to be weeks or months spent trying to acclimate to changes in how the job you've been playing in the same way for almost 2 years now works on November 25th.

It's how most MMOs work, a tried and true formula. Class design is never radical.

It only worked in WoW (sometimes) because players could try new things in the PTR and write up the next Definitive Guide to Playing X months before the expansion comes out.