Quote Originally Posted by Absurdity View Post
Keep in mind we still have Double Down for every No Mercy, so we won't have 6x BS + HV. But while Double Down theoretically allows for the same flexibility as Burst Strike currently does, it's on a 60 seconds cooldown and costs 2 bullets, so it still leaves us with our pants down if we ever need a double weave or need to reposition during a normal Gnashing Fang.
I'm seeing Gnashing and Double Down being in our No Mercy window given that DD and NM line up with 60 seconds. After you spam whatever into your 20 seconds you can probably build up your 3 ammo and ready a Solid Barrel do Gnashing then Solid Barrel leading into BSHD x6 if you want to.

Or try and fit as many GCDS into your 20 second.

But you are right Double Down will take priority in both single target and AoE rotations.

AOE burst is going to be 4 Fated Circles into DD for sure under NM.