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  1. #21
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,953
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MagiusNecros View Post
    Dark Arts is more frustrating on the basis it uses up a huge chunk of your resource to boost one attack. But Dark Arts was deleted so it's kinda moot now. Toilet Arts is no more.

    Hypervelocity is going to be amazing during Renzokuken CD period.

    Hypervelocity if it frustrates anyone is going to be during No Mercy window.

    But I think with Bloodfest seeing BS + HV x6 is very likely.
    Keep in mind we still have Double Down for every No Mercy, so we won't have 6x BS + HV. But while Double Down theoretically allows for the same flexibility as Burst Strike currently does, it's on a 60 seconds cooldown and costs 2 bullets, so it still leaves us with our pants down if we ever need a double weave or need to reposition during a normal Gnashing Fang.


    Quote Originally Posted by WhyAmIHere View Post
    Here's the question I wanna posit. Is giving Burst Strike the Continuation combo as bad as, or worse, than giving DRK's Syphon Strike the Dark Arts potency in Stormblood? For people that're able to compare the two, how'd you rank them / which would be more frustrating?
    100% Burst Strike's Continuation. Dark Arts was on paper always dps neutral, didn't matter if you used it on Syphon Strike, Soul Eater or Bloodspiller.

    I say "on paper" because you technically lost dps if for example you used DA on Syphon Strike and it didn't crit, but your Soul Eater without DA afterwards did (something that was up to RNG and you had no influence over). But this is the thing, you could use DA on any of the 3, so it was infinitely more flexible than Continuation is.
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    Last edited by Absurdity; 10-25-2021 at 10:43 AM.