I think that instead of dropping GNB-specific oGCDs, SE should just take potency off the movement skills (Rough Divide being among them), considering both that they're supposed to be utility and that they're not really fun to weave.It's closer to 42-44cpm on fights that have a decent amount of uptime according to top parsing.
A No Mercy burst window without Bloodfest has 9 oGCDs, 13 with Bloodfest, and that's just in the 20sec No Mercy window. Trying to weave in cooldowns or move during those 20sec can already be an issue that will only get worse with more forced oGCDs.
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