Quote Originally Posted by MellowMink View Post
Most content in the game can currently be done with the tanks pulling as many enemies as currently accessible, which is usually not even that high of a number; I'm not sure why you'd want to significantly slow down things (like frequent roulettes and farmed dungeon content) as a norm rather than the rare exception. Higher pulls also make healing for me more exciting and less boring.
Most content? Does that include the lower leveling dungeons or you refer to the 70+ stuff?

Cos it's my experience that low lvl dungeons if u wall to wall pull, you're gonna wipe in most DF parties more than not.