this guide isn't for high end raiding. any mention of savage really doesn't belong here. this guide is for pulling mechanics and understanding how each tank functions how you should try pull in 4 man party
-> one before you start your dungeon check your healers gear. and ask them is it ok if i pull big. but in for gun bringer. you ask can i pull fast. fast/big are two different starts. we get to that later.
-> doing a ready check. and count down before pulling a boss is night cause some people sometimes forget say im afk before you pull
-> using cooldowns when fighting bosses means - right before tank buster. or when things go south. and or healer gets clipped and only things toping a wipe is you and 2 dps. and its time to carry
-> check your own gear. if your underweared less confident with your tanking. its ok to fast pull. instead of big pulling.
-> for love god make a /focustarget macro. so you can see attacks each monster/boss makes you got no time in a fight. pull up a menu in mid fight and focus target. and your not doing yourself no favors for not /focustarget
Art of Fast Pulling - What is it. well basically pulling single group. go nuts with your dps. until there about 50 or below and immediately pull the next group. constantly pulling with no moment deprive using your fact that enimity is broken. this strat is very good when you have maybe bard. ninjas. any healer with a dot. can put dots on monsters. mostly likely before get to next pull current pull is completely dead. Darkwars and gunbreakers are very good at this. whole kit is based on it shreding damage killing backs of monsters or using fact they deal insanes about of damage can kill monsters in blink. having abilities such darkness abyss drain. or flood of darkness watch is a line aoe when have monsters chasing they are all lined up. gunbreaker is different. pulling big puts you in disadvantage not saying it unable to do. alots gun breakers can pull off big pulling however. your rotation is big and fat. alots of ogcds weaving tools. when you pull big most likely wont be able to do your full rotation at first. even if you pop all your cooldowns. rest is healers adjusting but cant count on that 100% of time when your pugging with strangers. so always easy take safe road before rushing in blindy cause wipe cause your healer is new. cant adjust with number your pulling
Art of Big Pulling - Wall to Wall Pulling. this is judgement call you do this wrong even the silence you wipe the party. using cool-downs at right time. learning enimity control making sure everything hitting you.
Between Paladin and Warrior no one does it better. dark knight get the blackest night really nice to use. gun breakers case its more complex method is added to this please remember as gun breaker your aoe is shortiest of all tanks. and frankly your cool-downs if your not having good Buttons per second. this can go south but every tank has this.
so wall to wall pulling this depends on your cooldowns when use how you use them doing math in your head. if i pull this many monsters by the time reach point a to point b will my cooldowns go off timer for next time I pull big. currently that thats big question. however you can do it if you have really awesome healer. by basically pulling 2-3 groups maybe 4 if have real good healer. stopping at the boss from start to finish
some dungeons wont allow this do to fact walls that block you from doing so. what monsters do what attacks . boss mechanics. keeping bosses facing away from party so don't feel the cleave. using your abilities on other players. all tanks have abilities place othters when can you should try using them feel comfortable using then. you be amazed how many times you can save someone using Intervention+ cover. or blackiest night or thing other ppl. like um when doing trails for few friends of mine. i was off tanking as a dark and using the blackiest night on my team. really help out even saved the healer from dieing
What are good cool-downs?
Arm's Lenght - believe it or not this is actually very strong cooldown
Rampart+Reprisal - I normally try use these two together. but reprisal has its only unique placements of its own. rampart is my go to cooldown. when i pull fast pull. or big pull. however if my dps or healing is lacking and im pulling big there this be a problem. specially when have take into account the amount of damage and healing your party vs about of monsters you can pull
Everyone job has 1-3 different job cooldowns. sometimes more. everyone has big cooldown. and very big cooldown. using them effectively differs for each job
Paladins Pulling - If am a paladin i normally do big pulls my aoes are large and effective they do decent amount of damage. and endwalker my magic phase will heal me with same potency and effectnessness as scholars physic. while having the strongest and simplest big cooldown in the game hallowed ground. wall to wall pulling is what paladins built to do.
Warrior - Love this job by the way. has large amounts of self healing with large amounts of aoe added to class. its cooldowns evolve around boosting there health via healing with iron barking shit to death. with one best defensive cooldowns in game. allowing them to do both fast and big pulls at same time
Dark Knight - Dark Knight is ideal fast puller. by pulling one group already weaken that can swiftly do 180 while running to deck group hit targets already flood of darkness. damaging the train while hitting it with abyss drain like bowling ball hitting strikes. while using the blackiest night. over all darknight can do both but better at fast pulling them big pulling
Gunbreaker - is squishiest of all the tank. mostly this is because alot reasons. alot people do know know how to play them dont really understand how parry works. or dont know how give but however i give my opinion. pulling small and fast is just as fast as pulling big., gun breaker shreds trash like knife through butter. your aoe range is short however you have alot weaving tools two different combos. while your moving to group to group you can pop aurora. also you have superbowlie but using this ability poorly will make any healer say i give up and leave. try not use superbowlie to troll there proper ways to use this ability cant really use it same way as paladin uses hallowed ground. some instances you can but lot instances you shouldn't . take adventage of gunbreakers massive damage. and pull quickly now not saying they cant pull big. but if your new to your job. try remeber gunbreaker is its own job its not a paladin. until you understand inner workings best pull fast. instead of big