I think one person per data center is the absolute minimum size they should've settled on for a moderation team.
Do we actually know for a fact it's 3 people running the STF, or is it just a meme/assumption by the community?
The credits listed the STF as being only three members up until ShB, where I believe it got upgraded to four...which still isn't nearly enough judging from how much worse the botting activity has gotten as of late.
The GMs will adamantly refuse to do anything about bots and keep redirecting you to the STF unless they're obstructing your gameplay in such manner that it could be flagged as harassment.
As someone who has a few accounts and have been reported many times i agree overall but it is not impossible to know what rule was broken that is just an excuse people use to avoid personal accountability.More resources should be invested into improving moderation in NA (and in EU as well, from what I understand, but I can't speak to that with any level of authority or experience). It seems strange to me that very obvious phishing links aren't blocked (if the link contains "forum.square-enix.com" but has something else tacked onto the end because it's not actually a .com domain, for example). Whether or not you see getting phished as the player's fault for not paying attention, it should not be this easy to spread phishing links in the game itself.
There also needs to be more tools for the moderation team to detect botting. Having crowds of bots logged in while subscribers complain about long queues is insulting, and I get annoyed when people blame players who go AFK before they blame bots. It's excellent that the development team was able to optimize existing server infrastructure to ease the congestion, but it's only going to get worse come November, and the bots are still here contributing to the problem.
Finally, the reporting and penalty system needs an overhaul. I understand the necessity of being vague enough to allow reporters to remain anonymous, but it is impossible to avoid repeating a mistake when you don't even know what the mistake was to begin with. The point of moderation is to enforce the rules so players follow them, not just punish them when they break them on accident. The inconsistent application of vague rules does not help players know where boundaries are, either. And on the side of being the reporter, it's frustrating to never even know whether your ticket got looked at, or if it did, when. I'd feel a lot better knowing that the accounts I reported as victims of phishing had action taken to lock the phisher out and return them to their owner, and people who are victims of targeted in-game harassment would likely benefit from knowing a moderator had seen their ticket.
To reiterate: I am not blaming individual moderators. I am blaming the systems in place that make it difficult for moderators to do their job consistently and effectively. If there truly will be no expense spared in making sure the game is everything that it can be, I think that should apply to giving moderation teams more people, better resources, and better guidance.


Recently, I suffered a 10 day suspension under the statement of "grief tactics" 3.2 violation. I was told, as the only amount of information, that I was griefing players in game, and it is an obvious nono. Which I agree, you shouldn't grief people.The other side of that issue is that GMs dont want to have to deal with "rules lawyers". The rules are clear cut and very simple, in all truth.
Dont be a jerk to others, how hard is that?
If what you want to say will be over the top, or abusive, then dont say it. Bite your tongue and exercise a little self restraint. I gaurantee and agree there are times when others may push you or provoke you, we all have that, but the key here is to exercise more restraint than the other person is.
I can be crass, and sharp, and acerbic, I have been known to use language that would melt paint at 1000 yards..I just dont use it ingame.
However, here's the problem. And why what OP is saying I think really shouldn't be so easily dismissed. For the past few months, I had no desire to do any group related content at all. I find roulette's unfun and frustrating, I didn't raid, even lost my wish to do maps as more and more map bots spiked up in existence with no punishment coming from Square enix anywhere in sight. I had played to do crafting, gathering, and assist players with question in the (Now not in anymore) Novice Network. The absolute worst, WORST, I had even said in Novice Network, is I told a mentor if he didn't move the topic from what it currently was (For context: Whether calling people the R word in NN was socially acceptable or not, this Mentor was forcing the topic and promoting doing that), that he was going to be kicked. To which, to note, because I told a mentor that, I was instantly kicked, because that's how mafia works.
I wouldn't call that a grief tactic though, simply a warning of, "Hey you seriously are going off the deep end here" kind of message. I didn't prevent them from playing the game, or ruin game experience. And I know crafting and gathering isn't against the rules itself either, so I still wish to understand what I did. I have absolutely no idea, whatsoever, and now my account is a single step away from permanently going away.
Have I already been slapped with punishments before? Obviously, you don't just start at 10 days for anything, even blatant horrible behavior bad enough to get someone in legal issues. I make sure I don't spam the chat, I make sure I don't swear, because those were things I was hit for that I understood what caused. My problem here is I have no idea what caused my recent one. I'd honestly been so careful, and it makes it hard to invest in anything. Wanting even a little bit more of information, to at least understand what I did that truly caused this punishment, isn't a crime. It's me wanting to know what I did, because as far as I'm aware, I wasn't being a jerk to others, because how hard is that?
Oh, so they actually hired a 4th, after so long, and probably still JP sided.
Just putting an image for it, for those who don't wanna see shb credits (spoilers)
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Last edited by Jijifli; 10-19-2021 at 01:35 AM.
ngl, even with only one mod, they could literally see the same guys always in the pf, the same static (and it s not that hard to see who are in it ...) . no reason to have the same names for months in them without anything done, no change of tos will make things different if they didnt do anything for them yet.


GMs know all too well what is really happening with these PFs. The issue is that the current sales method is a loophole in the TOS, leading the GMs unable to enforce the TOS. I don't know what the team has in mind, but they are planning on closing this particular loophole. I just hope they think outside the box and foresee what other loopholes would be discovered.ngl, even with only one mod, they could literally see the same guys always in the pf, the same static (and it s not that hard to see who are in it ...) . no reason to have the same names for months in them without anything done, no change of tos will make things different if they didnt do anything for them yet.
They did something within the lines of the current TOS earlier, because the PFs replaced the term "selling" with "coaching". I hope their revisions won't be so easily rendered moot.
Last edited by Sove92; 10-19-2021 at 03:10 AM.
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