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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by _Pigzig View Post
    How bad was it really
    As bad as purported until you got used to or circumvented certain issues (e.g., learned to mouse wheel and keybind its UI interactions, fixed its fps issues, etc., many of which were fairly easily circumvented), at which point it could be a calming but very limited experience, a bit like a less polished and much less expansive WoW Classic... before any of its patches.
    (1)

  2. #2
    Player
    Endariel's Avatar
    Join Date
    Mar 2019
    Posts
    307
    Character
    Riviera Koji
    World
    Coeurl
    Main Class
    Dragoon Lv 42
    Quote Originally Posted by _Pigzig View Post
    How bad was it really
    You couldn't jump. That's enough for the explanation
    (3)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Endariel View Post
    You couldn't jump. That's enough for the explanation
    ...I will never understand MMO communities' fascination with needlessly jumping.

    There's a perfectly viable chat function; we don't need to communicate in concussed Portal-speak.

    But I suppose the original lack of auto-attack (never mind that you could attack more frequently and choicefully before its implementation) was also a "fatal flaw"...
    (4)

  4. #4
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Shurrikhan View Post
    ...I will never understand MMO communities' fascination with needlessly jumping.
    Yeah, well when you're melee and doing a timed Leve and the godamn mole is on the opposite side of a 1ft cliff you have to spend a whole minute just to walk ALL the way around?

    Shit sucked ass. God I hated Thanalan. lol


    Edit: Jfc this is a necro..
    (4)
    Last edited by R041; 03-17-2023 at 12:06 PM.

  5. #5
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by R041 View Post
    Yeah, well when you're melee and doing a timed Leve and the godamn mole is on the opposite side of a 1ft cliff you have to spend a whole minute just to walk ALL the way around?

    Shit sucked ass. God I hated Thanalan. lol


    Edit: Jfc this is a necro..
    Thanalan? La Noscea was even worse IIRC. You see the destination right in front of you but for some unholy reason there were invisible walls everywhere just because of some miserable small elevations scattered around.
    (4)

  6. #6
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,319
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ReynTime View Post
    Thanalan? La Noscea was even worse IIRC. You see the destination right in front of you but for some unholy reason there were invisible walls everywhere just because of some miserable small elevations scattered around.
    And to say nothing of the goddessawful 1.0 Black Shroud.... Not for no reason was the original 1.0 Black Shroud BGM called Emerald Labyrinth, it really was a horrible arboreal maze with a few small clearings scattered around. Urrghhh...

    Fear of the elementals? 1.0 Gridanian players feared just having to navigate that whole damn forest.....
    (4)

  7. #7
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,600
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Yeah, I'd like everyone to have butts too.
    (3)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  8. #8
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    From what I can read of 1.0, the story elements actually had an impact on the world which is something I would like to see again. The world right now is just so static, even having finished Endwalker I feel like my character and the Scions have had no impact on the world. It's probably a hard sell to change things since you have to account for new players and how they will interact with the environment and progress through the story but it has been done in MMOs before.
    (4)

  9. #9
    Player Pratini's Avatar
    Join Date
    Nov 2022
    Location
    Limsa Lominsa
    Posts
    320
    Character
    Henry Seger
    World
    Marilith
    Main Class
    Paladin Lv 100
    I want the return of motion capture during cutscenes.

    Examples from the original Gridania questline.

    https://youtu.be/wGUHqEpVxGY?t=320

    https://youtu.be/wGUHqEpVxGY?t=454

    Mind boggling how the animation was way better back then compared to what we have now.
    (3)

  10. #10
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Pratini View Post
    I want the return of motion capture during cutscenes.

    Examples from the original Gridania questline.

    https://youtu.be/wGUHqEpVxGY?t=320

    https://youtu.be/wGUHqEpVxGY?t=454

    Mind boggling how the animation was way better back then compared to what we have now.
    They did start using mocap more often in Shadowbringers onward and in some few cutscenes in past expansions. I really miss the momentum animation when stopping after walking or running though, and don't believe for a second they would need to lock or slow us down in place for them to happen because I remember vividly doing a 180 turn wasn't any slower than it is now.
    (1)

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