Page 5 of 12 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 112
  1. #41
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    It's always either the healer breaking the Medica II/Cure keybinds, or the healer spamming Glare when 90% of the party is dead, in these threads. There never seems to be an in-between as in the situation mentioned by OP. It's never that the healer overdoing damage tunnel-visioning is wrong. /shrug
    (1)
    Mortal Fist

  2. #42
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Iedarus View Post
    Get better gear.
    Better gear for an MSQ dungeon? What if they met the average? Clearly they did if they can enter the dungeon. =P
    (1)
    Mortal Fist

  3. #43
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by RobynDaBank View Post
    Better gear for an MSQ dungeon? What if they met the average? Clearly they did if they can enter the dungeon. =P
    Her scenario was that everyone was WAY undergeared, so I gave the most logical solution to that.

    If everyone was meeting the minimum gear requirements, the healer should stick with a more aggressive mindset via weaving oGCDS between their attacks until every oGCD has been exhausted. If this happens (usually due to weird dungeon power spikes or tank not using mitigations properly), then begin using your GCDs. I agree, GCDs only being used for prepulls and emergencies is a bad system, but this is the strategy that it encourages. Like I said before, if GCDs were made to be much stronger than oGCDs, and/or make unavoidable damage hit harder, there would be more reason to use them.
    (2)

  4. #44
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    396
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Sage Lv 100
    Quote Originally Posted by Adeacia View Post
    Hypothetical scenario:

    Party running a dungeon, everyone is way under geared. Tank takes a ton of damage per auto attack from normal monsters and the dps take ages to kill anything.

    WHM uses their OGCD heals, then just does dps the whole time, causing a wipe since those weren't enough due to the lack of gear.

    Tank asks why they weren't healed. WHM says everyone tells them they aren't allowed to use ANY GCD on heals or they are a terrible healer. Meaning they can't use lillies or regens and such.

    How does the party clear the content, per your own rules?
    Here's the funny thing about your hypothetical: Healers that only want to sit there and heal usually do terribly in this situation. The healers that only want to heal have no idea what their kit is really capable of. They know Cure I, Cure II if it's an emergency, and, if things go really bad, maybe they'll start using their other tools.

    Healers who focus on DPS do so because they know how to use their oGCD tools to do so. They know their healing priority in terms of what to use and who to heal.

    Your attempt at this "gotcha" just proves how little you actually know.
    (7)

  5. #45
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Iedarus View Post
    At this point, if they don't want healers to have a lot of DPS buttons, I'm all for strengthening GCD heals while weakening oGCD heals so healers actually have a reason to use them, thus breaking up the one button monotony even more. Either that or introduce a mechanic to the other healers that requires constant attention like Astrologian seals.
    that will make me super happy, and it will be even better if they give more buff/debuff ability to healer role
    (0)

  6. #46
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Adeacia View Post
    Hypothetical scenario:

    Party running a dungeon, everyone is way under geared. Tank takes a ton of damage per auto attack from normal monsters and the dps take ages to kill anything.

    WHM uses their OGCD heals, then just does dps the whole time, causing a wipe since those weren't enough due to the lack of gear.

    Tank asks why they weren't healed. WHM says everyone tells them they aren't allowed to use ANY GCD on heals or they are a terrible healer. Meaning they can't use lillies or regens and such.

    How does the party clear the content, per your own rules?
    except whm has a plethora of oGCD heals at its beck and call - Benediction, Asylum, Afflatus Solace, Afflatus Rapture, Tetragrammaton, Plenary Indulgence, Assize. If said WHM did not want to cast any GCD heals, that leaves them bereft of... cure 1 (which they shouldnt cast anyways) Cure 2 (which lillies replace, since lillies ARE NOT GCD heals*) Cure 3, Medica (which, again, lillies replace), and if they were being extreme about it, medica 2 and regen. Ultimately, the only thing theyre missing out on since theyve decided to take things to the extreme (which no ones told them to do so, btw ) is regen/medica 2/cure 3.

    I'll take the chance since I'm editing now to mention that Cure 3 has a specific niche usage that generally requires the party to cooperate with the white mage, and as such is rarely used outside of certain content.


    *see spoiler
    AR/AS are instant casts and require the lily to be up, and thus have the equivalent of 3 charges. Technically, if we're talking semantics, yes theyre on the GCD as they are able to be cast every 2.5secs, but they're only on the GCD every 30 seconds you're in battle. Which means that after your 3 "charges" you're waiting 30 seconds for a lily to be *able* to cast that Afflatus Solace/Afflatus Rapture. If we took away the Lily Gauge visuals then there'd just be a 30 second timer after 3 charges spread between Afflatus Solace/Afflatus Rapture.
    (2)
    Last edited by MilkieTea; 10-21-2021 at 01:39 AM.

  7. #47
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MilkieTea View Post
    except whm has a plethora of oGCD heals at its beck and call - Benediction, Asylum, Afflatus Solace, Afflatus Rapture, Tetragrammaton, Plenary Indulgence, Assize. If said WHM did not want to cast any GCD heals, that leaves them bereft of... cure 1 (which they shouldnt cast anyways) Cure 2 (which lillies replace, since lillies ARE NOT GCD heals) Cure 3 (which, again, lillies replace), and if they were being extreme about it, medica 2 and regen. Ultimately, the only thing theyre missing out on since theyve decided to take things to the extreme (which no ones told them to do so, btw ) is regen/medica 2.
    Uhhhh, Afflatus Rapture/Solace are both on the GCD and Rapture is equivalent to Medica 1, not Cure 3.
    (7)

  8. #48
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Silver-Strider View Post
    Uhhhh, Afflatus Rapture/Solace are both on the GCD and Rapture is equivalent to Medica 1, not Cure 3.
    AR/AS are instant casts and require the lily to be up, and thus have the equivalent of 3 charges. Technically, if we're talking semantics, yes theyre on the GCD as they are able to be cast every 2.5secs, but they're only on the GCD every 30 seconds you're in battle. Which means that after your 3 "charges" you're waiting 30 seconds for a lily to be *able* to cast that Afflatus Solace/Afflatus Rapture. If we took away the Lily Gauge visuals then there'd just be a 30 second timer after 3 charges spread between Afflatus Solace/Afflatus Rapture.

    Though you're absolutely right about AR being the Medica 1 equivalent, and not Cure 3. I was doing 3 things at once while typing that, so my brain had a fart. I'll rectify that, as well as tack this on to the original post to clarify.
    (0)
    Off-Topic Discussion Megathread: https://forum.square-enix.com/ffxiv/threads/434886-Off-Topic-Discussion-Megathread
    Quote Originally Posted by Stormpeaks View Post
    No thanks. Housing is fine as it is

  9. #49
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Whm in comparison too astro has really bad ogcds tools even for dungeons but that’s the reason you use Holy every pack. It’s a 10 second stun that replaces the ogcd tools whm doesn’t have.
    (1)

  10. #50
    Player
    Irenia's Avatar
    Join Date
    Mar 2015
    Posts
    244
    Character
    Irenia Ataska
    World
    Siren
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by MilkieTea View Post
    AR/AS are instant casts and require the lily to be up, and thus have the equivalent of 3 charges. Technically, if we're talking semantics, yes theyre on the GCD as they are able to be cast every 2.5secs, but they're only on the GCD every 30 seconds you're in battle. Which means that after your 3 "charges" you're waiting 30 seconds for a lily to be *able* to cast that Afflatus Solace/Afflatus Rapture. If we took away the Lily Gauge visuals then there'd just be a 30 second timer after 3 charges spread between Afflatus Solace/Afflatus Rapture.

    Though you're absolutely right about AR being the Medica 1 equivalent, and not Cure 3. I was doing 3 things at once while typing that, so my brain had a fart. I'll rectify that, as well as tack this on to the original post to clarify.
    That 2.5 second cooldown is what defines a GCD action. Yeah, they can be instant or not instant, but if that is what you mean, you should just say that instead. FF was designed with a long cooldown to emulate turn based game, so you could say you get one GCD action a "turn".

    See Machinist's Drill for a skill that is on the GCD, but also has its own personal cooldown, and Samurai's iaijustu for gcd skill that has prerequisites.
    (3)
    Last edited by Irenia; 10-21-2021 at 01:57 AM.

Page 5 of 12 FirstFirst ... 3 4 5 6 7 ... LastLast

Tags for this Thread