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  1. #1
    Player
    FrogDog's Avatar
    Join Date
    Aug 2013
    Posts
    338
    Character
    Jubei Murata
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Stormfur View Post
    So I have a somewhat related question, but is there an MMO out there that does tank and healer classes RIGHT? Because in the beginning of ARR, Yoshi and Co. played a lot of WOW to see what made it addictive and fun and what features they could bring over to XIV. I'm just wondering if there's a game out there that really feels rewarding to play tank and healer classes.
    There aren't many to choose from anymore unfortunately. I can say around the time ARR came out the MMO market was hit with a wave of games that sought to do away with the trinity. The genre went from that being the fad to fly-by-night Chinese/Korean MMOs, which we seem to be in the tail end of these days. Meanwhile the MMO market declined and XIV endured probably because it's good enough in several things.

    I can't speak to WoW's healing or tanking these days. From what I heard, mythic content requires a lot from a tank. I will say that for me, Wrath of the Lich King was where it was at with healing. It was a full-time role, semi chaotic and random, and restoration shaman had a good toolkit by that point. Overall the best healer I've played and the most rewarding was Operative in SWTOR.
    (9)

  2. #2
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,813
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    Quote Originally Posted by FrogDog View Post
    I can't speak to WoW's healing or tanking these days. From what I heard, mythic content requires a lot from a tank. I will say that for me, Wrath of the Lich King was where it was at with healing. It was a full-time role, semi chaotic and random, and restoration shaman had a good toolkit by that point. Overall the best healer I've played and the most rewarding was Operative in SWTOR.
    What did they do differently that FFXIV does not? (I've never played either of these games)
    (1)

  3. #3
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Stormfur View Post
    What did they do differently that FFXIV does not? (I've never played either of these games)
    Don't have to have played either. There are plenty of other games where healers have other things they can do including Everquest (Given, for a while raiding as a cleric is CH chain hell, but in group play options do exist and get broader as the expansions go on... not reduced like FFXIV). RIFT, FFXI, LOTR, are a few more MMOs I have experience with with more interesting healers. Hell even AD&D and Pathfinder healers have more options. I am, unfortunately, in no place to talk about tanks, though.
    (7)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  4. #4
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Stormfur View Post
    So I have a somewhat related question, but is there an MMO out there that does tank and healer classes RIGHT? Because in the beginning of ARR, Yoshi and Co. played a lot of WOW to see what made it addictive and fun and what features they could bring over to XIV. I'm just wondering if there's a game out there that really feels rewarding to play tank and healer classes.
    First, define what is "right."
    Everyone wants something different. What exactly do you want from a tank/healer class?
    This is a nuanced issue and there is no single "right" way to do things, only games that do their thing well. Are you just looking for people to rec games where they've had more fun tanking or healing than they do here?
    (6)

  5. #5
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    Quote Originally Posted by Stormfur View Post
    So I have a somewhat related question, but is there an MMO out there that does tank and healer classes RIGHT? Because in the beginning of ARR, Yoshi and Co. played a lot of WOW to see what made it addictive and fun and what features they could bring over to XIV. I'm just wondering if there's a game out there that really feels rewarding to play tank and healer classes.
    It doesn't really make sense to compare other healers to FFXIV since FFXIV fight design is so... specific. That being said, I'm trying to remember the supports that I've played over the years in MMOs and mobas, and I'm struggling to think about one that was just healing healing healing and that's it. Each one of them had at least a side-thing going on that took their time - de-buffs & different types of buffs, cleasing de-buffs, managing mp or giving mp generation to party members, and most of them had some form of damage. I've never really encountered another class design that was about using a few of your powerful heals and then spamming one skill through your downtime in the way that FFXIV does. Which wouldn't be a problem if our downtime wasn't just pressing 1 button to DPS.
    (13)

  6. #6
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Melorie View Post
    It doesn't really make sense to compare other healers to FFXIV since FFXIV fight design is so... specific. That being said, I'm trying to remember the supports that I've played over the years in MMOs and mobas, and I'm struggling to think about one that was just healing healing healing and that's it. Each one of them had at least a side-thing going on that took their time - de-buffs & different types of buffs, cleasing de-buffs, managing mp or giving mp generation to party members, and most of them had some form of damage. I've never really encountered another class design that was about using a few of your powerful heals and then spamming one skill through your downtime in the way that FFXIV does. Which wouldn't be a problem if our downtime wasn't just pressing 1 button to DPS.
    This really is the crux of it. Like, in FFXI the Whm had to manage several buffs like protect, stone skin, haste; and then work in DoTs and situational buffs like resisting fire. There wasn’t a lot of DPS, but there was a lot to keep track of which was pretty satisfying.

    I get why people want that, and I personally would prefer that kind of complexity, but I also understand the more complicated it becomes the fewer people want to play it….which is the main thing the devs are watching.

    I mean, in 2.0 they tried to encourage players to do cnj/Whm by offering a mount, or adventurer in need bonuses for roulette..but still there were long queues.
    now, even as a dps I rarely wait more than 5 min- for devs that is mission accomplished.
    (7)

  7. #7
    Player
    MiaShino's Avatar
    Join Date
    Jun 2021
    Posts
    509
    Character
    Mia Shino
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by kaynide View Post
    now, even as a dps I rarely wait more than 5 min- for devs that is mission accomplished.
    You are most lucky then!

    (9)

  8. #8
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by MiaShino View Post
    You are most lucky then!
    Out of curiosity, what is your average queue time when you run DPS?
    (0)

  9. #9
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by MiaShino View Post
    You are most lucky then!

    It's content and job dependent. I almost never sit in an exdr queue as a melee dps longer than 5 minutes. Same for ADR, NRR and Trials. 5/6/7 and ldr though? Oof.
    (1)

  10. #10
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    Quote Originally Posted by kaynide View Post
    I get why people want that, and I personally would prefer that kind of complexity, but I also understand the more complicated it becomes the fewer people want to play it….which is the main thing the devs are watching.
    But they have to start somewhere. Dumbing down everything in the name of being ""accessible"" and ""easy"" and erasing the whole learning curve for the entire role is not way of doing this. Try new things (*truly* new things instead of empty promises such as mobs hitting more that haven't been fullfilled), adjust as needed. They didn't release a healer last expansion in order to work on them and the only thing they did was transform all the downtime of the three classes into the same thing (except maybe AST but still, I'm not going to comment what they did on ast because it was a stab in my heart). People that want to play this role deserves to have fun and feel like they're progressing and getting rewarded for playing better. Try new options, adjust as needed - we've been asking for anything for years. Why only DPS mains are allowed to have layers of depth and optimization?
    And as it been said over and OVER again, complexity is not the same as being dynamic, rewarding or having depth. It can't be that hard to have a big brain solution that can be adjusted for entry-level players to the class that isn't "spam the same button forever the better you get through all the classes of this particular role". FFXIV devs have the potential to do better than this.

    I've never even seen this concept of "let's turn a class into a braindead thing if you put a little bit of time into it just so everyone else can have fun except the ones that take it seriously" in any other game. I can't believe that the same people that made FFXIV what is today aren't capable of having any other solution for this.
    (11)
    Last edited by Melorie; 10-19-2021 at 12:03 PM.

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