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  1. #19
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by AngeliouxRein View Post
    In the end, not all healers mains are asking for the same kind of kit but for SE to get creative on helping with downtime to not be so boring. DPS is the easiest thing to ask for since it doesn’t take effort to add DPS skills to what healers already have.
    And the reason we ask for that is because it's simply not mandatory in the sense that the ToS say we can't tell people HOW to play their jobs.

    If the extra DPS options exist and veterans choose to use them, stuff simply dies faster.

    If the Pure Healer folks decide not to use them, the buttons are simply unused. They still do the basics of their job.

    But having the exact same damage rotation from lvl 4 to lvl 80 is simply unacceptable in any game.

    Quote Originally Posted by Aword3213 View Post
    From what I gathered from LL LXVI and the interview, they are willing to raise the skill floor in terms of healing instead of dpsing. Quite the opposite to your statement
    They said this same thing at the start of ShadowBringers. It didn't materialize.
    (11)
    Last edited by Deceptus; 11-13-2021 at 10:42 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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