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  1. #31
    Player
    Waterscape's Avatar
    Join Date
    Mar 2016
    Posts
    171
    Character
    Sunleth Waterscape
    World
    Moogle
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by _Pigzig View Post
    Just remove them for other jobs because I hate the big pull mentality
    play with trust then
    (4)

  2. #32
    Player

    Join Date
    Jul 2015
    Location
    pigzig pigzig pigzig pigzig pigzig pigzig pigzig land
    Posts
    540
    Quote Originally Posted by Waterscape View Post
    play with trust then
    I do actually, it's a really good feature that lets you enjoy the dungeon the first time through. It's actually harder so it helps you learn the mechanics also.
    (2)

  3. #33
    Player
    Tlachtga's Avatar
    Join Date
    Jun 2017
    Posts
    284
    Character
    Tlachtga Ereshkigal
    World
    Zodiark
    Main Class
    Sage Lv 90
    its a big issue i have with this game. they seem allergic to the idea of reshuffling skills around.

    the expansions usually introduce some much needed QoL for jobs but due to level sync, you can't use that QoL in 90% of the game. and then with roulettes being the most efficient way of levelling characters , it makes you go back into that old content constantly, to play broken jobs that just feel bad.

    at the very least, all jobs should have aoe at lvl15. all tanks should have their full aoe combos at 50. all tanks should have their raid shields at 70 (DRK not having Dark Missionary in 2 ULTIMATES is a joke, honestly)

    and personally on WHM, the levels that Thin Air and Afflatus Rapture are learned should be switched. Especially with Thin Air's upcoming nerf.
    (4)

  4. #34
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Tlachtga View Post
    its a big issue i have with this game. they seem allergic to the idea of reshuffling skills around.

    the expansions usually introduce some much needed QoL for jobs but due to level sync, you can't use that QoL in 90% of the game. and then with roulettes being the most efficient way of levelling characters , it makes you go back into that old content constantly, to play broken jobs that just feel bad.

    at the very least, all jobs should have aoe at lvl15. all tanks should have their full aoe combos at 50. all tanks should have their raid shields at 70 (DRK not having Dark Missionary in 2 ULTIMATES is a joke, honestly)

    and personally on WHM, the levels that Thin Air and Afflatus Rapture are learned should be switched. Especially with Thin Air's upcoming nerf.
    That's honestly something that's been mildly bugging me too, unless the job as a whole gets an overhaul [like was the case of MCH and soon to be SMN], most of the "new toys" are reserved for the expansion they come out in. That's why, say, PLD has to wait to 74 to get a gap closer when the other tanks get it 12-20 levels earlier, or DRK has to wait all the way to 72 to get the second part of their aoe rotation, it just ...feels off, like it's more either an oversight or low priority matter, rather than a deliberate choice.
    (3)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  5. #35
    Player
    Nightlund's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    7
    Character
    Jaquelina Mitnu
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    You sound like the run of the mill WoW (former)player.
    (0)

  6. #36
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Allegor View Post
    it just ...feels off, like it's more either an oversight or low priority matter, rather than a deliberate choice.
    Yeah, I'm pretty much of the same mind. It brings to mind the recent Media Tour comments by YoshiP on ping issues with Machinist and also them explicitly saying they value the perspective of the newcomers to the game because even though they themselves play the game they can't go back and be new players again. Maybe it's a little of why they took so long to make edits to the ARR MSQ too. Their eyes are so firmly set on the late/end game, and so fixed on their own experiences with the game, that they just don't think about other points of view. Or, if they do, they don't place them as high in importance. Maybe it will take vote or three at the next face to face media event to voice the issues directly that makes them see that it is an issue that should be addressed.
    (3)

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