its a big issue i have with this game. they seem allergic to the idea of reshuffling skills around.
the expansions usually introduce some much needed QoL for jobs but due to level sync, you can't use that QoL in 90% of the game. and then with roulettes being the most efficient way of levelling characters , it makes you go back into that old content constantly, to play broken jobs that just feel bad.
at the very least, all jobs should have aoe at lvl15. all tanks should have their full aoe combos at 50. all tanks should have their raid shields at 70 (DRK not having Dark Missionary in 2 ULTIMATES is a joke, honestly)
and personally on WHM, the levels that Thin Air and Afflatus Rapture are learned should be switched. Especially with Thin Air's upcoming nerf.
That's honestly something that's been mildly bugging me too, unless the job as a whole gets an overhaul [like was the case of MCH and soon to be SMN], most of the "new toys" are reserved for the expansion they come out in. That's why, say, PLD has to wait to 74 to get a gap closer when the other tanks get it 12-20 levels earlier, or DRK has to wait all the way to 72 to get the second part of their aoe rotation, it just ...feels off, like it's more either an oversight or low priority matter, rather than a deliberate choice.its a big issue i have with this game. they seem allergic to the idea of reshuffling skills around.
the expansions usually introduce some much needed QoL for jobs but due to level sync, you can't use that QoL in 90% of the game. and then with roulettes being the most efficient way of levelling characters , it makes you go back into that old content constantly, to play broken jobs that just feel bad.
at the very least, all jobs should have aoe at lvl15. all tanks should have their full aoe combos at 50. all tanks should have their raid shields at 70 (DRK not having Dark Missionary in 2 ULTIMATES is a joke, honestly)
and personally on WHM, the levels that Thin Air and Afflatus Rapture are learned should be switched. Especially with Thin Air's upcoming nerf.
You sound like the run of the mill WoW (former)player.
Yeah, I'm pretty much of the same mind. It brings to mind the recent Media Tour comments by YoshiP on ping issues with Machinist and also them explicitly saying they value the perspective of the newcomers to the game because even though they themselves play the game they can't go back and be new players again. Maybe it's a little of why they took so long to make edits to the ARR MSQ too. Their eyes are so firmly set on the late/end game, and so fixed on their own experiences with the game, that they just don't think about other points of view. Or, if they do, they don't place them as high in importance. Maybe it will take vote or three at the next face to face media event to voice the issues directly that makes them see that it is an issue that should be addressed.
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