



It's not about the damage for me, it's about how frustrating and unsatisfying it is to be stuck single targeting when I'm surrounded by a pack of mobs. Way more fun to be able to take down everything at once.
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time





Against 4 targets:
- Lv18 RDM: 245 p/GCD dualcasting Jolt-Verslowspell or they can do 440 p/GCD dualcasting VerthunderII-Scatter (1.80x damage)
- Lv18 ARC/BRD: 184 p/GCD with Heavy Shot (including the 20% chance to do 20 more potency with Straight Shot) or they can do 600 p/GCD with Quick Nock (3.26x damage)
- Lv18 MCH: 220 p/GCD with SplitShot-SlugShot or they can do 720 p/GCD spamming Spread Shot (3.27x damage)
- Lv15 DNC: 275 p/GCD with Cascade-Fountain or 600 p/GCD spamming Windmill (2.18x)
- Lv15 GLA/PLD: 250 p/GCD with FastBlade-RiotBlade or 480 p/GCD spamming Total Eclipse (1.92x)
- Lv15 MRD/WAR: 260 p/GCD with HeavySwing-Maim or 520 p/GCD spamming Overpower (2.00x)
- Lv15 DRK: 250 p/GCD with HardSlash-SyphonStrike or 600 p/GCD spamming Unleash (2.40x)
- Lv15 GNB: 250 p/GCD with KeenEdge-BrutalShell or 600 p/GCD spamming Demon Slice (2.40x)
And these numbers are just on 4 targets, not full pull sizes. Of course as they gain more levels they get more components to their single target skillchains which increase their single target p/GCD, but they also get more tools to handle larger pulls, and then eventually additional AoE actions as well.
If other DDs had AoEs at these levels, it would be very noticeable.
Last edited by Rongway; 10-16-2021 at 08:14 PM.
It's rather noticeable when you get a group with 2 melee dps, not outrageously slow either, but I'd say noticeable enough that even a new player would feel weak[er] for taking the same time killing 1 mob as their ranged teammate decimates the whole rest of the pack /shrug
Not quite the same issue everyone in this thread is having but I also want to give a shout out for DRK learning the second part of their AOE rotation at level 72.
It's outrageous.


Just remove them for other jobs because I hate the big pull mentality


I admit, during those levels it's less about damage and more about self gratification.
It is much more satisfying slaping a group of mobs with an aoe than poking everyone one by one. More of a qol feature
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