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  1. #21
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Duskane View Post
    yeah all the old skills returning and being reworked was nice
    steel peak,howling fist and i even saw Power surge icon of all things

    please return brutal swing and Scourge thanks
    Oh? I saw Steel Peak and Howling Fist, but where was Power Surge? I didn't see it on DRG.
    (1)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  2. #22
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Roda View Post
    Not a doubt in my mind that smn mind physick isn't an obtuse piece of load bearing code at this point.

    Like, if they delete it, you won't be able to access you glamour plates or limsa won't have water or something.
    This gave one of the best laughs I've had all day~
    (1)

  3. #23
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Eloah View Post
    Oh? I saw Steel Peak and Howling Fist, but where was Power Surge? I didn't see it on DRG.
    buff that activates on second part of your AOE combo
    its called power surge and uses same icon
    (1)

  4. #24
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Cabalabob View Post
    From live letter 37:

    <quote>

    They are aware, their reasoning is just not good reasoning.
    Really, that quote doesn't put it in a way that makes it certain they're aware of the issue.

    The question asked is "can it be changed to scale on intelligence to be like RDM?"

    The question that needs to be asked is "can it be changed to scale on intelligence so it heals for a useful amount and not the current 1% of our HP?"
    (3)
    Last edited by Iscah; 10-17-2021 at 03:17 AM.

  5. #25
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    I always figured they left Summoner with Physic so they could say it had a self heal. Effective or not.
    (0)

  6. #26
    Player
    Shori's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    696
    Character
    Ryan Shori
    World
    Sagittarius
    Main Class
    Scholar Lv 90
    This was 'fixed' a year or two ago. Yes, the spell did used to be from Arcanist, but not any more. The spell was seperated out and the potencies different. This is because SMN is not intended to have healing ability beyond that of any other DPS role (second wind on mnk for example)
    (1)
    .

  7. #27
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,263
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shori View Post
    This was 'fixed' a year or two ago. Yes, the spell did used to be from Arcanist, but not any more. The spell was seperated out and the potencies different. This is because SMN is not intended to have healing ability beyond that of any other DPS role (second wind on mnk for example)
    And yet in the old days (ARR pre-HW) Physick could heal quite well as SMN, as I still remember a Brayflox NM party I queued for as level 50 SMN back around 2013/2014 and, very quickly I realized if I was to have any chance of survival in this party I basically had to take over healing by spamming Physick with Ifrit-egi set on Stay as the actual healer in the party; a CNJ, was still very new and green and was sadly not very effective.

    We somehow got through that run without disbanding (and I got all three commendations for it!), rather battered and bruised though, but it was doable. Alas now with the pegging of healing spells mostly to MND, it means SMN's Physick is guttered potency wise, so although I understand the reasons for the change, I miss the old style one where it could be a useful back up or last resort.
    (1)
    Last edited by Enkidoh; 10-19-2021 at 01:29 PM.

  8. #28
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Intended to be bug ?
    (0)

  9. #29
    Player
    Imora's Avatar
    Join Date
    May 2021
    Posts
    1,233
    Character
    Imora Dal'syn
    World
    Phoenix
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ItMe View Post
    This gave one of the best laughs I've had all day~
    That's actually why WoW's main backpack couldn't be upgraded for years. Because it was an integral part of your character's code, and removing or changing it broke all sorts of stuff.
    (2)

  10. #30
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Zeich View Post
    Physick is attached to MND because of how Arcanist branches into SCH and SMN. If they put it as a SCH-only ability, it would have to be level 30+, meaning SCHs wouldn't have anything for healing in the pre-30 dungeons aside from their fairy. So it exists on SMN because it's necessary for low-level synced SCH to have it. It's attached to MND because otherwise SCH couldn't use it effectively and be unable to do their role. SMN can still use it because it's still an ACN ability. Physick being left on SMN is just an unfortunate result of these things, so I'd simply take it off the hotbar if I were you.

    As for other healing abilities (Everlasting Flight, new Phoenix move) I imagine they're going to scale more properly to SMN, just like Second Wind does for melee, Curing Waltz does for DNC, Vercure does for RDM, etc.
    Easiest solution is to change it via a trait at lvl 30. . .

    But y'know, small indie company and all.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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