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  1. #11
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    It would be very nice to see Lilies + Misery become DPS Neutral. I'm still doubtful it'll happen though, it's unlikely to see Misery be DPS Neutral unless they make SCH's Ruin II also have to be DPS neutral since they both serve a similar purpose.

    With both Glare and Broil being 1.5 sec cast time, lilies and Ruin II are going to be used mainly for being instant cast - 2 weave slots + mobility. Both still pay a DPS cost for using it.

    At least, in the case for lilies, it's still healing while repaying DPS back at no cost to MP.... whereas using Energy drain for Ruin II is no longer a DPS gain anymore because Broil also grants a free weave 1.5 sec cast time, so having to use aetherflow healing with Ruin II is a lot more expensive than before.

    I will have to play WHM in Endwalker to tell for sure, but I'm not too concerned with having less MP overall. Even currently in ShB, using Lucid Dreaming + Assize on cooldown is generally enough to be MP positive even with spamming Glare. You go MP negative if you have a very low piety build, so BiS would just include some piety gear to bump your required piety up a bit with Thin Air and PoM's change. If anything, having a slightly higher piety requirement on gear is better; if you ever get synced down to Lv 50 content and below, you're no longer abnormally MP hungry. Plus, the new Thin Air would then no longer feel like you have "too much MP" - which was the original reason why people went low piety builds in the first place, since Thin Air supplemented their lack of MP by giving free MP cost entirely. If anything, it'll just put a different skillcap on managing MP economy.
    (0)

  2. #12
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    WHM will not be clipping anymore, which mean more Glare and MP usage.

    Overall, it looks like they nerfed healer mp regen
    (0)

  3. #13
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Yeah, I'm kinda worried in Endwalker. I am thinking I might change over to Paladin and give it a shot. Sage looks cool and it could be fun for a while, but I think once the newness and the laser novelty wears off, it's not going to be a whole lot different. Another big concern I have is... does SE consider having a level 90 character "enjoying the content on that character"? It seemed to imply that in the Jesse Cox interview, so I'm wondering if I should even level my healers...
    (2)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  4. #14
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Reiryuu View Post
    Sage looks cool and it could be fun for a while, but I think once the newness and the laser novelty wears off, it's not going to be a whole lot different.
    I agree... at 70%.
    I think it will still have this "little something" more as a fully acknoledge healer meant to deal damage to heal.
    And within its toolkit, it looks like it has the potential to be a bit more flexible than sch for example.

    So mostly yes, but a bit of i'm positively hopeful
    (0)

  5. #15
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,966
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by KDSilver View Post
    WHM will not be clipping anymore, which mean more Glare and MP usage.

    Overall, it looks like they nerfed healer mp regen
    Everytime I read this in healer discussions, I dread of that possibility the job devs are trying to make the ‘wait for mp regen’-game a thing for healer, slowly but surely.

    I hope not.
    (3)

  6. #16
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Rein_eon_Osborne View Post
    Everytime I read this in healer discussions, I dread of that possibility the job devs are trying to make the ‘wait for mp regen’-game a thing for healer, slowly but surely.

    I hope not.
    That was WHM in 2.X and 3.X =p
    (0)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  7. #17
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    Everytime I read this in healer discussions, I dread of that possibility the job devs are trying to make the ‘wait for mp regen’-game a thing for healer, slowly but surely.

    I hope not.
    Well when I heard Yoshi P talking... it looked like they expect us so put ourself downtime in our gameplay.
    I don't know...
    (3)

  8. #18
    Player
    mobradovic00's Avatar
    Join Date
    Oct 2021
    Posts
    5
    Character
    Combo Priest
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Quote Originally Posted by AnotherPerson View Post
    It would be very nice to see Lilies + Misery become DPS Neutral. I'm still doubtful it'll happen though, it's unlikely to see Misery be DPS Neutral unless they make SCH's Ruin II also have to be DPS neutral since they both serve a similar purpose.

    With both Glare and Broil being 1.5 sec cast time, lilies and Ruin II are going to be used mainly for being instant cast - 2 weave slots + mobility. Both still pay a DPS cost for using it.

    At least, in the case for lilies, it's still healing while repaying DPS back at no cost to MP.... whereas using Energy drain for Ruin II is no longer a DPS gain anymore because Broil also grants a free weave 1.5 sec cast time, so having to use aetherflow healing with Ruin II is a lot more expensive than before.

    I will have to play WHM in Endwalker to tell for sure, but I'm not too concerned with having less MP overall. Even currently in ShB, using Lucid Dreaming + Assize on cooldown is generally enough to be MP positive even with spamming Glare. You go MP negative if you have a very low piety build, so BiS would just include some piety gear to bump your required piety up a bit with Thin Air and PoM's change. If anything, having a slightly higher piety requirement on gear is better; if you ever get synced down to Lv 50 content and below, you're no longer abnormally MP hungry. Plus, the new Thin Air would then no longer feel like you have "too much MP" - which was the original reason why people went low piety builds in the first place, since Thin Air supplemented their lack of MP by giving free MP cost entirely. If anything, it'll just put a different skillcap on managing MP economy.
    The issue I see personally is that WHM specifically is disadvantaged compared to the rest. I'm sure adding some piety to your BiS list will make it 'fine', but if only WHM has to do that, it's not really the most fair thing ever. Regardless of anyone's personal feelings of how healers look right now, if 3/4 jobs can do something and 1/4 can't, it's a big disadvantage compared to the rest.
    I do agree that making lilies DPS neutral makes SCH look somewhat silly, but I'd argue SGE existing and Addersgall heals costing 0 DPS, while every Aetherflow heal is a loss of 100 potency makes SCH look very silly already, so not much is lost I feel.

    On another, slightly unrelated note - synced piety works the same as level 80 piety, the number is just different. The base tick is always 200MP every 3s, and your amount of piety determines how much more you have in addition to that. Depending on your level, the formula is different, but 1000 piety at level 80 will always behave like 1000 piety at level 80, regardless of what level you get synced to and what number you see on the stat screen.
    (2)

  9. #19
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    I'd also mention how disappointed I am that Piety as a stat is untouched. It didn't even get the Tenacity treatment. I'm really not looking forward to another expansion where healers that need it must take a 0 dps stat, while healers that don't are stuck trying to avoid it like the plague and SE shove thousands of it on every set.

    Stats in general are problematic, SkS/SpS is a stat classes either want 0 of or have to hit a precise number, Tenacity is heavily avoided, Crit is always king because it double dips and Piety is absolutely worthless if you don't use all your mana in a fight, yet they didn't even look at any of them?
    (3)

  10. #20
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Dumb question but...since everyone who tested the media tour says potencies are still subject to change, did that only apply to damage dealing abilities, or are we just assuming healer potencies stay the same because their tooltips are largely still the same? maybe the stat squish will affect them somehow too?
    (0)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

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