Quote Originally Posted by Jzarah View Post
but also sure, they can train other people, but the likelihood of someone that can't see big blue exclamation points on their map running into the sole trainer of an exotic combat art seems very slim.
I mean... just because their first apprentice meets them in the East Shroud doesn't mean everyone after that needs to stumble upon them being attacked by a highway man.
Especially since... doesn't the questline afterwards take place with them hanging about New Gridania?

Also, does this mean you are RPing where you can see quest markers?

I guess what I'm saying is most jobs are only an issue if you're looking to make them as such. If you're RPing you don't even need to have the same backstory as the game lays out for you. We get our chocobo given to us from the ranch, but some RPers pretend it's been their choco since they were kids, or that it was their fathers mount.
One could say "yeah, I'm a GBN. I picked it up from..." and then just make up literally anything.

If two people both wanna adhere to the in game GNB quest though is that really a problem? You will never ever get your RP lore to be compatible with everyone else's.



So I guess, to awkwardly loop back around to your question...
NIN is probably the toughest since it is a secret art being taught to you by a foreigner.

SCH sounds hard for multiple people to be when you focus on the Tinberry stuff, but you become a SCH because "oh cool it's a fairy."

Everything else* is pretty much fair game, even WAR which is about you helping a guy rediscover lost WAR arts. You can just make some shit up about how you independently learned the true inner power was friendship.

*not that I've played them all though lol