It's a numerical nerf, but a usability buff (no longer have to worry about if using your single-target procs is worth it on AoE packs, for example), and probably needed with how full the Tech/Flourish window is now.
That's actually my biggest complaint about the changes - instead of giving us something to do throughout our rotation, all 3 new damage skills (FD4, Starfall, Tillana) are stacked together inside the already busy Flourish/Devilment/Tech window. And the rest of the time is back to being just... stocking feathers, I guess.