Like the majority of the jobs, it didn't change a lot from the ShB design, which is expected given it was in a good state to begin with.

- Improvisation change is great! The esprit gain optimized windows were so rare to begin with, what it does now will prove to be much more useful. Still very situational, because it will depend on healer necessity, but still more useful than before.
- I hated the fact that you had to perform your AoE actions during your single target rotation just because of Flourish. People are complaining it dumbs down, but in reality that occasional and predictable part had no depth whatsoever, so I'm glad it's gone.
- TS window looks like will be less hectic and with less wasted procs, that's a plus!

I'm happy, to be honest! DNC is my main ranged job.