I've been a Bard main since 1.0 and I've relatively been okay with all the changes that have been thrown at class even losing Foe's Requiem, Flame Arrow, Hawk's Eye and Wide Volley. But with this recent media tour I feel like we're getting the short end of the stick.
With the songs having a 120 sec cooldown it's a bit much. I feel like there should've been some upgrades added to balance out the support for the class.
Enhanced Bloodletter at Lv 74 instead of 84
Enhanced Iron Jaws at 82 along Quick Nock Mastery (trait)
- increases potency to 120, spreads contagion effect (singular DoT) to surrounding enemies if the target is under the effect of caustic bite and stormbite, 35 potency for 30 secs
Minstrel's Marcato at 84 (trait)
- upgrades Mage's Ballad to Mage's Sonata, Army's Paeon to Army's Crescendo, The Wanderer's Minuet to The Wanderer's Adagio, Battle Voice to Battle Resonance
---Mage's Sonata: potency increase to 120, party damage dealt increase to 3%, 40% chance to grant Repertoire when damage over time is dealt by Caustic Bite or Stormbite Repertoire Effect: reset the caster timer for bloodletter and rain of death, increase party's max HP by 10%
---Army's Crescendo: potency increase to 120, increase party's direct hit rate by 5%, 40% chance to grant Repertoire when damage over time is dealt by Caustic Bite or Stormbite Repertoire Effect: reduces weaponskill cast, recast time and auto attack by 4% stacked up to 4 times, grants haste to the party
---The Wanderer's Adagio: potency increase to 120, increase party's critical hit rate by 4%, 40% chance to grant Repertoire when damage over time is dealt by Caustic Bite or Stormbite Repertoire Effect: Allows execution of Pitch Perfect, increases target damage taken by 3%
---Battle Resonance: Increases direct hit rate of all nearby party members by 20% and critical hit rate by 10% for 30 secs
Radiant Finale the duration should be 20 secs instead of 15 secs and at 3 codas it would be better to be 6% damage instead of 5%