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  1. #1
    Player
    Nishira's Avatar
    Join Date
    Jul 2021
    Posts
    144
    Character
    Ninuriel Elonir
    World
    Phoenix
    Main Class
    Conjurer Lv 68
    Quote Originally Posted by Valkyrie_Lenneth View Post
    If a dps is doing 10% of the damage in a dungeon, that means 3 other people are picking up the slack. How is that fair to them?
    I think fair or unfair is just a really alien concept to me in this sense. If someone is afk, or obviously trolling, sure I don’t appreciate that. In all other cases I’ll assume they’re trying, and when it’s great, wonderful, and when it’s not, we’ll be alright anyway. I understand the necessity of gatekeeping actually hard content, and expecting a certain amount of competence there. But if it’s not hard, if it’s laughably easy as so many suggest with DF, why worry so much about carrying someone?

    If it’d be someone you like, you’d probably do it in a heartbeat and just accept that ok, they’re not the best player but no sweat, I got this. Fair or unfair doesn’t apply then. To me it seems a great deal more enjoyable to extend the same sort of friendly goodwill to strangers because you can, than denying them because they don’t pull their weight. In the first thing there is a shared joy, in the other judgement. This is obviously from my perspective, and you may experience this entirely differently
    (1)

  2. #2
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,667
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Nishira View Post
    I think fair or unfair is just a really alien concept to me in this sense. If someone is afk, or obviously trolling, sure I don’t appreciate that. In all other cases I’ll assume they’re trying, and when it’s great, wonderful, and when it’s not, we’ll be alright anyway. I understand the necessity of gatekeeping actually hard content, and expecting a certain amount of competence there. But if it’s not hard, if it’s laughably easy as so many suggest with DF, why worry so much about carrying someone?

    If it’d be someone you like, you’d probably do it in a heartbeat and just accept that ok, they’re not the best player but no sweat, I got this. Fair or unfair doesn’t apply then. To me it seems a great deal more enjoyable to extend the same sort of friendly goodwill to strangers because you can, than denying them because they don’t pull their weight. In the first thing there is a shared joy, in the other judgement. This is obviously from my perspective, and you may experience this entirely differently
    Because people don't like having their time wasted due to someone else's laziness. The fact dungeons are laughably easy only makes the lack of willingness some people have to give a damn stand out even more. It's simply disrespectful, especially when it's blatantly obvious. For example sake, I recently had a freestyle Samurai in Doma Castle. He literally never touched Midare; never even put up Shifu and stopped to just auto-attack on occasion. When I happened to go AFK as the loot timer ticked down, he ran ahead, pulled the last boss and then chimed in he hadn't been paying attention because he'd been chatting with friends on discord. So here we have someone that made the dungeon needlessly long because he kept alt-tabbing to his discord friends and couldn't give a damn we carried what was essentially deadweight though the whole dungeon.

    Can't say I wasn't satisfied to see that Vote Dismiss go through.
    (9)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #3
    Player Rinhi's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    938
    Character
    Rinh Neftereh
    World
    Excalibur
    Main Class
    Monk Lv 90
    Quote Originally Posted by Nishira View Post
    But if it’s not hard, if it’s laughably easy as so many suggest with DF, why worry so much about carrying someone?
    because it adds a considerable amount of time to things as dungeons, trials or raids
    because it means that player will most likely continue to get carried through content and be a burden to others
    because it means that player does not want to put in a modicum of effort into learning their class (50+ content)

    toxic positivity isn't a good mindset to have. it downplays problems, it enables bad behaviour/habits and it invalidates the opinions, experiences and other things by people that think differently, as seen by the various proponents in this and other similar threads
    (8)