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  1. #11
    Player
    Omedon's Avatar
    Join Date
    Sep 2013
    Posts
    402
    Character
    Sindyr Ashreynason
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Avidria View Post
    if I'm in a pug group I'm not there for a challenge or to have to dedicate a bunch of effort and faith into pressing through something there's absolutely no need to press through. I'd rather split the pull in half than waste a bunch of time dying and running back unnecessarily.

    Like, dying isn't a big deal in this game, but that certainly doesn't make it fun.
    DINGDINGDING We have a winner! I should have included this in the OP, but yes, so very much this!

    I do not play with strangers to be challenged. I establish for myself a set of parameters that pretty much guarantees success and renders the experience "idiot proof" (not to call y'all idiots, it's an established turn of phrase) in case of new players or those less comfortable with the pressure role of healing. I err on the side of "take'er easy," because I know that will end in success, and because, to be quite frank, every healer-player I've ever known personally has greatly appreciated and trusted in my care for their stress levels.

    And, once again... I am still getting "swift completion" credit and therefore objectively going "fast enough." So for those healers that do crack the whip... no, this works. And the whip-cracking healer might be overconfident and still wipe us.
    (3)
    Last edited by Omedon; 10-17-2021 at 01:21 AM.