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  1. #1
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,534
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by weebtext View Post
    I could never imagine why anybody would not want to feel the sheer euphoria of clearing the massive pulls in Mt Gulg.
    When you have a tank who can't handle them or dps who can't burn them down, you feel the "sheer euphoria" of the entire party dying instead of clearing.
    (1)

  2. #2
    Player
    weebtext's Avatar
    Join Date
    Jul 2021
    Posts
    439
    Character
    Teki Suto
    World
    Siren
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by TaleraRistain View Post
    When you have a tank who can't handle them or dps who can't burn them down, you feel the "sheer euphoria" of the entire party dying instead of clearing.
    Dying isn't the end of the world, it honestly makes the feeling of clearing it even stronger. Never be afraid to wipe!
    (8)

  3. #3
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,534
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by weebtext View Post
    Dying isn't the end of the world, it honestly makes the feeling of clearing it even stronger. Never be afraid to wipe!
    I'm never afraid to wipe, but when a tank does the same big pull three times and wipes everyone, the party can't progress and the dungeon comes to a halt. That's when the ability to reassess and adjust comes into play. But tanks are resistant to do that because they've been conditioned that they always have to pull the maximum size and can't ever pull anything less. Those types of extremes in thinking just don't work in PUG situations.
    (2)

  4. #4
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by weebtext View Post
    Dying isn't the end of the world, it honestly makes the feeling of clearing it even stronger. Never be afraid to wipe!
    A thousand times this! Death means next to nothing in this game. Especially in dungeons. Pretty much any time I wipe on a pull, my immediate instinct is to do the exact same pull again. Some of the enemies may have died, all of our abilities are now off cooldown, whatever special thing was there is now likely known.
    (4)

  5. #5
    Player
    nebby00's Avatar
    Join Date
    Jul 2021
    Location
    Lurking in the forums... probably
    Posts
    262
    Character
    Thracie Treebow
    World
    Midgardsormr
    Main Class
    Pictomancer Lv 90
    If I may, considering there is a lack of squadrons/trusts from 61- 70, do HoH. That's the only content that you can either run solo or in a group that doesn't really require pulling any group of mobs at a time and you can go at your own pace if you go in solo.. I personally am of the opinion that once you hit 61 - 80, you should be wall to wall pulling in group content because at that point you should be comfortable enough in your role to do so. If not, then the alternative is to do leveling on your own and avoid other people which is perfectly fine, but I personally do not like it when I get a single pull tank in any of my groups past HW content because I have an expectation at that point that you know how to pull multiple mobs at once since you've had an ample amount of time to get used to tanking by that point. Plus, I do like when tanks pull big and all the big numbers show up when doing AoEs, gives me a good rush of dopamine! ^.^
    (1)
    The person who doesn't have a main class or character.

  6. #6
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Is this another tank pulling thread?

    (17)
    WHM | RDM | DNC

  7. #7
    Player
    nebby00's Avatar
    Join Date
    Jul 2021
    Location
    Lurking in the forums... probably
    Posts
    262
    Character
    Thracie Treebow
    World
    Midgardsormr
    Main Class
    Pictomancer Lv 90
    Quote Originally Posted by SturmChurro View Post
    Is this another tank pulling thread?

    Yep. Unfortunately it is.
    (6)
    The person who doesn't have a main class or character.

  8. 10-15-2021 12:36 PM
    Reason
    People don't seem to understand this post

  9. #9
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Dogempire View Post
    Personally I've always been an advocate for pulling at a pace the healer can handle, instead of just unilaterally setting the pace to always be fast, if the healer can barely handle 3 mobs then you pull 3 mobs, if they can handle 3 mobs somewhat well but struggle with 6 then do 6 when you have more cooldowns and pull 3 when you have less, etc.

    While you're not expected to have sprint popped all the way through you are pretty much expected to not be standing around unless you're typing or if there's some other reason like the dog needs to be let out or you're waiting for a party member to finish their cutscene before pulling.

    That being said, majority of pugs are fairly tolerant of a slower pace, but don't be surprised if someone asks you to pull more mobs if you're only single pulling while the healer isn't having any issues with your hp
    I heavily question your definition of fast with this example. 3 Mobs (which is just one pull) is slow and if a healer can't handle healing me through that (which they don't need to heal because that won't hurt at all) then there are much larger problems at play.
    (8)

  10. #10
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Xirean View Post
    I heavily question your definition of fast with this example. 3 Mobs (which is just one pull) is slow and if a healer can't handle healing me through that (which they don't need to heal because that won't hurt at all) then there are much larger problems at play.
    Fair point, healers who can barely handle 3 mobs are rare but they do exist, and what you do in regards to that kind of depends on the dungeon itself and also on what tank you're playing

    My point was more that it's up to the tank to assess the healer and guesstimate how much they can handle, and pull at that level to make the run as fast as possible while also not causing any wipes
    (1)

    Watching forum drama be like

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