I heavily question your definition of fast with this example. 3 Mobs (which is just one pull) is slow and if a healer can't handle healing me through that (which they don't need to heal because that won't hurt at all) then there are much larger problems at play.Personally I've always been an advocate for pulling at a pace the healer can handle, instead of just unilaterally setting the pace to always be fast, if the healer can barely handle 3 mobs then you pull 3 mobs, if they can handle 3 mobs somewhat well but struggle with 6 then do 6 when you have more cooldowns and pull 3 when you have less, etc.
While you're not expected to have sprint popped all the way through you are pretty much expected to not be standing around unless you're typing or if there's some other reason like the dog needs to be let out or you're waiting for a party member to finish their cutscene before pulling.
That being said, majority of pugs are fairly tolerant of a slower pace, but don't be surprised if someone asks you to pull more mobs if you're only single pulling while the healer isn't having any issues with your hp
Fair point, healers who can barely handle 3 mobs are rare but they do exist, and what you do in regards to that kind of depends on the dungeon itself and also on what tank you're playing
My point was more that it's up to the tank to assess the healer and guesstimate how much they can handle, and pull at that level to make the run as fast as possible while also not causing any wipes
Watching forum drama be like
That's great then. Glad we're on the same page. So presumably you will be sympathetic and encouraging next time you get a tank who's pulling a bit slower than you prefer, right. Try and coax them into pulling more and improving their skills yeah. Instead of telling them to 'do it or else' like these (apparently mostly imaginary) toxic people do?You said you and your friends avoid df because its toxic. That would insinuate its more wide spread than the odd isolated incident here and there. But I’m belittling? No. You just have this belief things are worse than they are. Refraining from participating with the df community while simultaneously staying in your echo chamber, does nothing to heal your previous experience and fix any misconceptions you have about the df community
As a bit more clarification, there is just as much toxicity (in my experience) on the other side. I'm all for balance, but I'd much prefer we tried to err on the side of courtesy. When another player tries to give polite and helpful advice, 'you don't pay my sub' is not an acceptable response.
I'm not sure why asking people to be respectful of each other causes such a backlash. It's very sad
Last edited by Elladie; 10-15-2021 at 09:34 PM.
I'm so confused. Op tanks in all the games for his friends, yet waits 'till trusts in FFXIV before stepping out and tanking DF runs and complaining about pacing?
G8 b8 m8?
As long as I can use my aoes as a dps I dont mind the pace. However if you are only pulling one group at a time and I'm doing more damage with my single target attacks then something is wrong. You are not using your dps to their full potential.
It’s a simple “more plz” from me with a few jumps in the direction of continuing forward. I generally don’t have a keyboard in front of me. Not everything needs a demanding tone or a trolly way of forcing them.That's great then. Glad we're on the same page. So presumably you will be sympathetic and encouraging next time you get a tank who's pulling a bit slower than you prefer, right. Try and coax them into pulling more and improving their skills yeah. Instead of telling them to 'do it or else' like these (apparently mostly imaginary) toxic people do?
As a bit more clarification, there is just as much toxicity (in my experience) on the other side. I'm all for balance, but I'd much prefer we tried to err on the side of courtesy. When another player tries to give polite and helpful advice, 'you don't pay my sub' is not an acceptable response.
I'm not sure why asking people to be respectful of each other causes such a backlash. It's very sad
If they don’t, I’ll begrudgingly get up, grab my keyboard and explain it’s not worth me holying 2 or 3 mobs and I’ll keep them alive if they pull bigger.
As for your toxicity comment, yes I experience that constantly. Can’t try to give anyone a hand. As soon as you suggest they aren’t doing something correctly, people get all out of sorts. Get called toxic all the time or accused of harassing them. Over trivial things. Had a tank try and kick me in the latest nier raid for asking them to turn Hansels exposed side towards middle so I could assize. Asking to allow me to heal without taking damage was enough to set this guy off. But I brushed him off and he left, taking the penalty.
I’m of the mindset that at the end of the day, none of these people matter. So it’s a bad run. There will be many good or uneventful ones that over shadow that rare bad experience
Last edited by Kolaina; 10-16-2021 at 05:52 AM.
If a healer can’t handle 3 mobs, they need to stop. Figure out why. Bad gear? Don’t know their class? Fix it before they go back to healingFair point, healers who can barely handle 3 mobs are rare but they do exist, and what you do in regards to that kind of depends on the dungeon itself and also on what tank you're playing
My point was more that it's up to the tank to assess the healer and guesstimate how much they can handle, and pull at that level to make the run as fast as possible while also not causing any wipes
You can handle normal pulls with 3 members (2dps + tank or 2dps + heal)
so what's the point of a fourth member and a third role if not to wall to wall
In my experience it was only ever euphoric in a premade group lmao
Most satisfying aoe spam ever...
But it was also frickin terrifying with pug tanks and healers because I kept running into groups where the healer couldn't handle it and had one where the tank kept charging in as soon as we got back before we were even gathered and the healer still definitely could not handle it and it took three wipes for them to slow down and PHEW boy that was hilarious but also deeply unfortunate lmao
Anyway when I was leveling I'd usually do like a double or triple at the start depending on the dungeon to see if my healer is Awake and then go from there. I don't like tanking wall to wall pulls with a healer I don't know to begin with, but I will say even I definitely find single pulls far too slow.
It all comes down to the group in the end. Which is why I mostly only do dungeons with friends at this point anyway.
Last edited by Avidria; 10-16-2021 at 12:54 AM.
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time
The healer is the one with an issue becuase your single pulls mean we are stuck using one skill the entire run because you take barely any damage worth healing. So they get a very very boring run thanks to your pacing.
If you are content going at slow npc speed, stick to trust honestly. Healers should not be rude about it but it wouldnt kill you to double pull so the healer is not wanting to shoot themselves.
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