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  1. #1
    Player
    Raidoser's Avatar
    Join Date
    Aug 2021
    Posts
    27
    Character
    Raido Voluspa
    World
    Halicarnassus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Shut View Post
    This is ridiculous.
    Throwing daggers during a burst window to bypass clunky gameplay?
    Or alternatively, using PK which align with burst window every 3 minutes?
    While every raid buffs are now aligned to 60/120 secs? While everyone else can go ham on boss simply because... they can stay at max melee range and aren't animation locked?

    And I'm not talking about current Ex trials, there are much more fight with tighter DPS checks and movement requirement out there, and there will be more.
    Having Raiju not breaking on melee weapon skills would fix a bunch of the issues NIN currently have, but I'm not sure if the devs will do it soon enough given they're current preoccupation is to fix HN not counting as a melee weaponskill.

    I've seen all changes done to my main since 2.4, some I loathed and some I greatly enjoyed. But yeah, I'm probably unreasonnably scared because it's new.


    NIN: What's my purpose?
    Group: You use Trick Attack.
    NIN: OMG...
    There is a Pov of a NIN doing Hydaelyn Ex, he didn't die, delay his burst or needed to use throwing dagger, so if someone can do it others can too.
    For Zodiark yes it is annoying with the 8 sec bind who come regulary.

    You don't like Raijin you can, everyone can have his opinion but don't use bad arguments like :

    - Can't delay raiju or i lose the stack : that's false you can use Phantom kaimaichi or throwing dagger, the better you get with your position the less you will need to do that (depend of the tank also).
    - Super hard animation lock : that's false.

    Nin was the third i leveled because of all those lies, because yes if you truly couldn't use any skill while holding raiju and the animation lock was long i would also scream about it because that would be the opposite of what a NIN is and why i play Nin.
    (1)

  2. #2
    Player
    Shut's Avatar
    Join Date
    Oct 2015
    Posts
    98
    Character
    Kasu Kabe
    World
    Lich
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Raidoser View Post
    There is a Pov of a NIN doing Hydaelyn Ex, he didn't die, delay his burst or needed to use throwing dagger, so if someone can do it others can too.
    For Zodiark yes it is annoying with the 8 sec bind who come regulary.

    You don't like Raijin you can, everyone can have his opinion but don't use bad arguments like :

    - Can't delay raiju or i lose the stack : that's false you can use Phantom kaimaichi or throwing dagger, the better you get with your position the less you will need to do that (depend of the tank also).
    - Super hard animation lock : that's false.

    Nin was the third i leveled because of all those lies, because yes if you truly couldn't use any skill while holding raiju and the animation lock was long i would also scream about it because that would be the opposite of what a NIN is and why i play Nin.
    I'm not sure what you've actually read through my post.

    I'm not saying "options" don't exist. But the fact that those "options" are pathetic and that they are here to make up for something that shouldn't be an issue in the first place (dealing damage at melee range) is what I pointed out.
    There are here to fix a problem created by that new gameplay, not here to optimize your rotation around a specific mechanic during a fight, and the best of them can only make it for 1 GCD. I'm not sure where's the lie.

    Concerning the "super hard animation lock", having 2+ short animation locks back to back is no better, and we have yet to see a fight with stricter movements and positioning. Mechanics forcing to play at max melee range have been seen countless times in raids and ultimate before (90% of them being perfectly timed during burst window), the only mechanic remotely close in current EX trials being EX 2's chakrams. Wait until we have another light rampant, shiva/titan junction, Final word, weight of the land, annihilation, and pray the god of ping.
    I'll add that having to backtrack 3 yalms + animation lock is crap for disengagement, and only ninja have to deal with that as long as the "options" are terrible damage-wise.
    (2)
    Last edited by Shut; 12-21-2021 at 10:36 AM.

  3. #3
    Player
    AlnoAshen's Avatar
    Join Date
    Dec 2021
    Posts
    12
    Character
    Alno Ashen
    World
    Alpha
    Main Class
    Ninja Lv 100
    i just have to say one thing that ive noticed in this thread.Most of the players that are not concerned about changes to ninja,and that are making excuses for raiju havent actually been through the extremes or any previous savage tier(as seen on fflogs).While the players that are concerned actually know the job and have been through few tiers and ultmates and know,how hard raijus,in their current state will make our lifes.
    (3)

  4. #4
    Player
    manbearpig628's Avatar
    Join Date
    Jun 2014
    Posts
    8
    Character
    Kaari Garanjy
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I completely agree, most of the people saying just use throwing dagger LOL probably aren't ninja mains. I don't understand how people can complain about assassinate's animation lock (which I was fine with) but be completely OK with raijus. My major gripe is that they turned ninja into yet another fell cleave spamming job.
    (4)

  5. #5
    Player
    manbearpig628's Avatar
    Join Date
    Jun 2014
    Posts
    8
    Character
    Kaari Garanjy
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I completely agree, most of the people saying just use throwing dagger LOL probably aren't ninja mains. I don't understand how people can complain about assassinate's animation lock (which I was fine with) but be completely OK with raijus. My major gripe is that they turned ninja into yet another fell cleave spamming job.
    (2)