Quote Originally Posted by Payadopa View Post
What I honestly don't get about such statements is that we think of a scenario where nobody screws up. I'm raiding myself and people do screw up or the enemy gets a lucky hit in so it's nice to have it.

And AST was meant as an RNG healer from the beginning. If people hate the concept so much (which I understand, don't get me wrong), then there are 2 (soon to be 3) other options available, so where is the problem?

On one hand people are complaining about homogeneity and on the other the second a job deviates even slightly this forum throws a hissy fit.

As an AST main I really like the new changes. Not as good as SB AST, but not as bad as ShB's iteration.

In conclusion: leave it to the players to maximise the fun out of your game.
Totally agree with this. If astro is meant to be yugioh rng then let it be rng if people don't like rng then don't play it.
Its my next class to learn after DN up next.