Wonder how the Geomancer class quests will be handled now there's no longer a Nocturnal Sect...which I cannot help but feel sad about to an extent, as it felt like a nice way to add depth without button bloat and meant I could match up easy peasy with any other healer. Aside from that painful loss, the changes look fairly decent (though I hope they rethink Malefic and Gravity's potency and bolster it a smidge should the tooltips released be accurate in that regard; right now the gap seems rather severe even accounting for the self buff. 20/30 additional potency goes a long way).
Time to /fistbump white mage and fellow astrologians in DF, while I still can.
P.S Is it possible to use the lower level version of a spell in Explorer dungeons? If not, it'd be neat to have as a minor feature.