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  1. #1
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90

    Sage quick mechanics overview

    When yoshida said go play sage if you want to do damage and heal, like any healer whose followed the hall of the novice does or even realised that the party hp is topped off, he wasn't joking

    Adderssting: this is your dps stacks. You get a stack every time your eucrasian diagnosis is completely broken
    You spend these on toxikon. Since eukrasian diagnosis has a galvanise effect you ironically DONT want a crit shield here as it will delay them

    This means you actually have a dps rotation that varies depending on your tank's CD usage and how much the boss decides its gonna be untargetable.
    Since you don't want them using mitigation as you can get your toxikon stacks out more from your shield busting. However, it does cost a gcd to get that shield on and toxikon only returns equal potency as a dosis 3. In other words...use dosis 3 on the boss unless the tank's a bit soft rn

    So in raids its not worthwhile to shield someone outside of when the boss is away. In dungeons and alliance raids however, toxikon is better as it might be a slight dps gain on aoe.

    idk i don't optimise to that degree.

    Addersgall: you get one every 20s automatically and 1 every 90s from rizomata. You use them on druo/taurochole, ixochole and kerachole which are your mp restores and ogcd heals. As usual these are just better versions of the same buttons in other jobs.

    Self buffs: Zoe, krasis and soteria. Zoe is your "I need to top off living dead" buff because it affects healing SPELLS. Of which you have...2 (4 if you count eukrasia version) which are your cure and medica equivalents. (which change to adloquim and succor)
    Use it on diagnosis for a 900p heal on living dead which STILL hasn't been fixed.

    Eukrasia: Turns your cure into adlo, medica into succor, your nuke into your dot
    Pop eukrasian prognosis then pepsis if you want to top everyone off quickly

    everything else is your standard stuff
    (1)

  2. #2
    Player
    Laphicet's Avatar
    Join Date
    Jan 2020
    Posts
    218
    Character
    Laphicet Melophicet
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Recon1o6 View Post
    When yoshida said go play sage if you want to do damage and heal, like any healer whose followed the hall of the novice does or even realised that the party hp is topped off, he wasn't joking

    Adderssting: this is your dps stacks. You get a stack every time your eucrasian diagnosis is completely broken
    You spend these on toxikon. Since eukrasian diagnosis has a galvanise effect you ironically DONT want a crit shield here as it will delay them

    This means you actually have a dps rotation that varies depending on your tank's CD usage and how much the boss decides its gonna be untargetable.
    Since you don't want them using mitigation as you can get your toxikon stacks out more from your shield busting. However, it does cost a gcd to get that shield on and toxikon only returns equal potency as a dosis 3. In other words...use dosis 3 on the boss unless the tank's a bit soft rn

    So in raids its not worthwhile to shield someone outside of when the boss is away. In dungeons and alliance raids however, toxikon is better as it might be a slight dps gain on aoe.

    idk i don't optimise to that degree.

    Addersgall: you get one every 20s automatically and 1 every 90s from rizomata. You use them on druo/taurochole, ixochole and kerachole which are your mp restores and ogcd heals. As usual these are just better versions of the same buttons in other jobs.

    Self buffs: Zoe, krasis and soteria. Zoe is your "I need to top off living dead" buff because it affects healing SPELLS. Of which you have...2 (4 if you count eukrasia version) which are your cure and medica equivalents. (which change to adloquim and succor)
    Use it on diagnosis for a 900p heal on living dead which STILL hasn't been fixed.

    Eukrasia: Turns your cure into adlo, medica into succor, your nuke into your dot
    Pop eukrasian prognosis then pepsis if you want to top everyone off quickly

    everything else is your standard stuff
    And a quick addition. Addersting's dps spell is not a DPS gain in Single Target, only DPS neutral and with instant cast time. It is also only a marginal gain in AOE (Mathmatically it's just the AOE spell with your first target being hit twice, as after the first target the damage falls off to 50% of original damage). Meaning that you're encouraged to not go for addersting at all if your OGCDs can cover for the damage.
    (2)

  3. #3
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Toxicon is not even DPS neutral.
    It's a dps loss.

    It becomes DPS neutral if you had nothing else to move with.
    (1)

  4. #4
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,563
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    I've went over this in depth in a deleted thread, but Toxikon is entirely useless even in AoE. The damage drop off is so severe that it's actually DPS neutral to just lose a GCD cast. If you have no sting and you need to move, you're actually better off just overwriting your Eukrasia Dosis DoT than you are using Eukrasia Diagnosis for a barrier unless you feel like you need that barrier, which will be pretty rare given how plentiful and powerful Sage's OGCD healing is. Even in harder content, I imagine you'd more likely prefer Eukrasia Prognosis for the group barrier if you really need some healing.

    Even in AoE it's useless. Get the pre-pull proc off it, but because of the 50% drop off on secondary targets, the damage is just worse than 2 uses of Dyskrasia. The math on Toxikon is just garbage.
    (1)

  5. #5
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,110
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ty_taurus View Post
    I've went over this in depth in a deleted thread, but Toxikon is entirely useless even in AoE. The damage drop off is so severe that it's actually DPS neutral to just lose a GCD cast. If you have no sting and you need to move, you're actually better off just overwriting your Eukrasia Dosis DoT than you are using Eukrasia Diagnosis for a barrier unless you feel like you need that barrier, which will be pretty rare given how plentiful and powerful Sage's OGCD healing is. Even in harder content, I imagine you'd more likely prefer Eukrasia Prognosis for the group barrier if you really need some healing.

    Even in AoE it's useless. Get the pre-pull proc off it, but because of the 50% drop off on secondary targets, the damage is just worse than 2 uses of Dyskrasia. The math on Toxikon is just garbage.
    Taurochole, Soteria, Krasis, Ixiochole, Haima. All these abilities are better options than to lose a GCD to Eukrasian Diagnosis to apply a barrier. Jeez, another kit that fights itself.
    (1)

  6. #6
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,563
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by GrimGale View Post
    Taurochole, Soteria, Krasis, Ixiochole, Haima. All these abilities are better options than to lose a GCD to Eukrasian Diagnosis to apply a barrier. Jeez, another kit that fights itself.
    Literally all they need to do is double the potency to 660 and suddenly, even though it's DPS neutral, you're still getting a heal and barrier out of that which is increasing healer DPS indirectly and thus ultimately something you want to prioritize. Would actually make a significant difference in Sage's playstyle that not only would help in giving veterans more skill expression, but also doesn't pressure casual play in any way.
    (4)

  7. #7
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,110
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Either that or make it an oGCD. So long as the damage gain is enough to offset the price of the GCD.
    (1)

  8. #8
    Player
    baklava151's Avatar
    Join Date
    Aug 2021
    Posts
    278
    Character
    L'tanan Tyanu
    World
    Malboro
    Main Class
    Warrior Lv 82
    There's one minor change I think they could make to improve SGE. Eukrasia seemed interesting at first but ultimately it's just an ability for saving hotbar space, there's nothing really to it. Instead, what if it was a spender for Addersting stacks and would change or buff another ability. For example they could make Toxicon SGE's Ruin II equivalent but when it's buffed with Eukrasia it does more damage than Dosis. That on its own isn't a huge improvement but I think it would be a good base to build off of (I'm not creative enough to come up with other ideas for what else Eukrasia could modify )
    (0)

  9. #9
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,563
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by baklava151 View Post
    There's one minor change I think they could make to improve SGE. Eukrasia seemed interesting at first but ultimately it's just an ability for saving hotbar space, there's nothing really to it. Instead, what if it was a spender for Addersting stacks and would change or buff another ability. For example they could make Toxicon SGE's Ruin II equivalent but when it's buffed with Eukrasia it does more damage than Dosis. That on its own isn't a huge improvement but I think it would be a good base to build off of (I'm not creative enough to come up with other ideas for what else Eukrasia could modify )
    We don't really need to redesign Adder's Sting in order for it to flow though. Literally all we have to do is buff the potency to 660, and bam. It works. The DPS is the same as 2 casts of Dosis III, and you get a heal and barrier out of it.

    I'd also be cool with separating Toxikon and Toxikon II into ST and AoE spenders. Change Toxikon II's potency to 340 with no drop off and use Toxikon I as a 660 potency single target action. It's a darn shame that animation is going to waste.
    (4)

  10. #10
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    396
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Sage Lv 100
    Yeah, I don't understand why Addersting is being granted on single-target shields. I don't think they understand just what SCHs are doing with their shields. The way Toxicon is right now, it feels like a Freecure trap. The most optimal way to use it is basically precast it on three party members before a pull to get a full charge, and then fish around for AoEs during downtime.

    Just, if it was granted from Addersgall usage, I'd understand more, but, like, hello?
    (1)

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