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  1. #1
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,002
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100
    Is the character creator's code that bad that they had to pull a Hrothgar to get Derplander's stubble in?
    (17)

  2. #2
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Mimilu View Post
    Is the character creator's code that bad that they had to pull a Hrothgar to get Derplander's stubble in?
    this game is a skyscraper built upon 4 milk crates
    (31)

  3. #3
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,002
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Duskane View Post
    this game is a skyscraper built upon 4 milk crates
    I knew it was all spaghetti coding but to see this as their solution to adding more facial hair options is just...wow. >x>
    It probably would of been better to just added it as a Face Paint option.
    (6)

  4. #4
    Player
    Lihtleita's Avatar
    Join Date
    Jan 2018
    Posts
    936
    Character
    Lihtleita Lonstyrmwyn
    World
    Lich
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Mimilu View Post
    I knew it was all spaghetti coding but to see this as their solution to adding more facial hair options is just...wow. >x>
    It probably would of been better to just added it as a Face Paint option.
    funny thing is according to one of the interviews I watched, the games engine isn't even holding it back. 1.0 spaghetti is a myth.

    so either adding more options to the character creator is very low priority (because of the new races) or its hard to get devs with good knowlege of ARR's engine (because its a SE custom built monstocity) to add new features
    (2)

  5. #5
    Player
    Maulclaw's Avatar
    Join Date
    Jun 2021
    Posts
    50
    Character
    Wyznwilf Bloelaksyn
    World
    Mateus
    Main Class
    Paladin Lv 97
    Quote Originally Posted by Lihtleita View Post
    funny thing is according to one of the interviews I watched, the games engine isn't even holding it back. 1.0 spaghetti is a myth.

    so either adding more options to the character creator is very low priority (because of the new races) or its hard to get devs with good knowlege of ARR's engine (because its a SE custom built monstocity) to add new features
    1.0 was time and time again confirmed to be a nightmare to work with, though. It's not even the same engine as what they used for ARR.
    (1)

  6. #6
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,168
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Lihtleita View Post
    funny thing is according to one of the interviews I watched, the games engine isn't even holding it back. 1.0 spaghetti is a myth.
    It doesn't need to be 1.0 spaghetti code to be a problem. 2.0 is its own separate bowl of hastily-assembled spaghetti and they just keep building on it as best they can.
    (5)

  7. #7
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,569
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mimilu View Post
    I knew it was all spaghetti coding but to see this as their solution to adding more facial hair options is just...wow. >x>
    It probably would of been better to just added it as a Face Paint option.
    Nobody knows whether it is spaghetti coding or not as long as we do not see the sourcecode of it.

    I guess, they have huge problems with the data layer and not the game engine itself. It seems that the remove the belt slot to get space for other things. With a good data layer it is not a problem to add more space per player character. But if the inventory space is hardcoded somewhere and increasing this number breaks other things then it might be easier to drop something like the belt slots and reallocate the free space to other item slots.

    Cheers
    (2)

  8. #8
    Player
    Sheriyana's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    335
    Character
    Namissa Minami
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mimilu View Post
    I knew it was all spaghetti coding but to see this as their solution to adding more facial hair options is just...wow. >x>
    It probably would of been better to just added it as a Face Paint option.
    They haven't added any new face paint options since ARR either, apparently it was too hard or something, can't remember what it was from the excuse roulette.
    (2)

  9. #9
    Player
    Maulclaw's Avatar
    Join Date
    Jun 2021
    Posts
    50
    Character
    Wyznwilf Bloelaksyn
    World
    Mateus
    Main Class
    Paladin Lv 97
    Quote Originally Posted by Mimilu View Post
    Is the character creator's code that bad that they had to pull a Hrothgar to get Derplander's stubble in?
    It's not even funny anymore.
    (6)

  10. #10
    Player
    LioJen's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    279
    Character
    Volk Virses
    World
    Ultros
    Main Class
    Gunbreaker Lv 83
    I was kind of expecting it to be a piece of equipment like a helmet or a necklace
    (1)
    "Which pet do you want, Red Sticks, Chicken Nuggets or Abomination Parrot? None, get out of here with that s***." ~Samuraiking

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