Quote Originally Posted by Arkdra View Post
I... what? Samurai is is one of the most engaging aoe jobs in the game. And how can you say they went outside the box when all they did was add another aoe move that is exactly the same as the other 2 ring aor's in terms of how it impacts you mechanically, and then an aoe version of a skill that already exists?
Like I explained in my last post, Hyosetsu has a slight pot increase over Oka and Mangetsu, but it does not refresh your buffs.

As for the engaging AoE, even my lv60 DRG has better AoE than SAM, and DRG's only gets stronger through cap with some very impressive and rewarding skills, and it is going to get even better in EW. Can you say the same about SAM? Maybe you can, but I know I can't. There's a reason why I never take my SAM into dungeons beyond when I am leveling it. I'm definitely not saying it isn't good from a DPS standpoint. If both Iko and Guren are up, along with double Gokens going out, it can be satisfying going into Tasmanian Devil mode. It's just not very engaging in comparison to other jobs I've played.

When it comes to skills that have ST and AoE variants. It would actually be interesting to hear from the devs exactly how they make this determination.