Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 31

Hybrid View

  1. #1
    Player
    Drekor's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Drekor Silverfang
    World
    Hyperion
    Main Class
    Conjurer Lv 56
    Quote Originally Posted by Eloah View Post
    Curious how this is possible? It's still two buttons.
    There was a video... forget who but basically galvanize goes up immediately when the server resolves your cast rather than waiting for the client side to resolve it. So similar to how you can slide cast with like 0.2-0.3s left on your cast bar you'll literally see galvanize come up before you even finish casting.
    (1)

  2. #2
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    819
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Drekor View Post
    There was a video... forget who but basically galvanize goes up immediately when the server resolves your cast rather than waiting for the client side to resolve it. So similar to how you can slide cast with like 0.2-0.3s left on your cast bar you'll literally see galvanize come up before you even finish casting.
    Previously the lag in application for Galvanize meant you could spam the Aldoquium and not lose the original shields potency if a tank was taking heavy dungeon mob damage. I wonder how this instant application will change how we approach single target healing.
    (0)

  3. #3
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    anyone else notice how he didn't actually answer the question
    (7)

  4. #4
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    457
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Eloah View Post
    Additionally, it looks like SCH and SGE will be inversions of one another. SCH shields by default and needs another skill to produce a pure heal (Emergency Tactics). Whereas, SGE has pure heals by default and uses another skill to produce a shield (Eukrasia). But, shouldn't ET be adjusted to be more in line with Eukrasia; a shorter CD and given at a lower level. Also SCH is still the only healer without an AoE heal below level 20.
    Just pointing out some hypothetical things ; because some of the skills are direct parallels.

    In case gcd heals/barriers are needed (if that even happens) they seems in favor of SGE.
    -Barriers get get the same potency (Aoe has a different formula but it 320)
    -SGE get ogcd+instant cast instead of 2s cast
    -If you really need the gcd aoe heal(let's say for a full hp doom), 300 spamable potency instead of 200
    -zoe+pepsi seems better than recitation+emergency and still can crit.

    Also, haima seems like SGE parallel to excog ; but better ?
    -I'm not sure if the same hit can consume more that one stack
    -50 less total potency, reccource free, longer recast but
    -You got an aoe version :
    -I guess that would be the parrallel to consolation (less potency but pure shield)

    I may be biased ; but I can't find much comparing them that (on the paper) doen't give SGE at least way more flexibility than SCH.
    (0)

  5. #5
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,846
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Calysto View Post
    Just pointing out some hypothetical things ; because some of the skills are direct parallels.

    In case gcd heals/barriers are needed (if that even happens) they seems in favor of SGE.
    -Barriers get get the same potency (Aoe has a different formula but it 320)
    -SGE get ogcd+instant cast instead of 2s cast
    -If you really need the gcd aoe heal(let's say for a full hp doom), 300 spamable potency instead of 200
    -zoe+pepsi seems better than recitation+emergency and still can crit.

    Also, haima seems like SGE parallel to excog ; but better ?
    -I'm not sure if the same hit can consume more that one stack
    -50 less total potency, reccource free, longer recast but
    -You got an aoe version :
    -I guess that would be the parrallel to consolation (less potency but pure shield)

    I may be biased ; but I can't find much comparing them that (on the paper) doen't give SGE at least way more flexibility than SCH.
    That's basically it, SGE appears to have a bit more flexibility.

    I'm not saying SCH is bad, and I'm not one of those SCH players that cry for the return of a million DoTs. But it would of been nice if some of the skill clunkiness was addressed; especially now that we have another Barrier healer to bounce off of.

    Dissipation has been an issue since it's inception. It's going on 3 expansions without a significant change.

    SCH's only AoE heal prior to Succor is Whispering Dawn at level 20. And while that's not bad per se, the other healers get a spammable AoE at 10. At least move WD to level 15, so SCHs have it in all dungeons.

    With how SGE operates with Eukrasia, it would make more sense to move Emergency Tactics to a lower level, like maybe 40; and reduce the CD to maybe 5 seconds.

    SCH also needs more DPS options, not in the form of DoTs, but comparable big skills like the other healers have. Energy Drain and Ruin II are just so lackluster. All the other healers have big skills/spells that deal AoE damage with fall-off, can't SCH get something like that.

    And this new capstone skill is another in a long list of disappointments. Why movement speed, why not attack speed, like the former Fey Wind, or an AoE Esuna like the old Fey Caress. Almost anything would be better than just movement speed, it doesn't even make sense on SCH, unless they are trying to go for a military march or something.

    I'm trying to just get all of this negativity out of my system before the launch.
    (2)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  6. #6
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Eloah View Post
    That's basically it, SGE appears to have a bit more flexibility.

    I'm not saying SCH is bad, and I'm not one of those SCH players that cry for the return of a million DoTs. But it would of been nice if some of the skill clunkiness was addressed; especially now that we have another Barrier healer to bounce off of.

    Dissipation has been an issue since it's inception. It's going on 3 expansions without a significant change.

    SCH's only AoE heal prior to Succor is Whispering Dawn at level 20. And while that's not bad per se, the other healers get a spammable AoE at 10. At least move WD to level 15, so SCHs have it in all dungeons.

    With how SGE operates with Eukrasia, it would make more sense to move Emergency Tactics to a lower level, like maybe 40; and reduce the CD to maybe 5 seconds.

    SCH also needs more DPS options, not in the form of DoTs, but comparable big skills like the other healers have. Energy Drain and Ruin II are just so lackluster. All the other healers have big skills/spells that deal AoE damage with fall-off, can't SCH get something like that.

    And this new capstone skill is another in a long list of disappointments. Why movement speed, why not attack speed, like the former Fey Wind, or an AoE Esuna like the old Fey Caress. Almost anything would be better than just movement speed, it doesn't even make sense on SCH, unless they are trying to go for a military march or something.

    I'm trying to just get all of this negativity out of my system before the launch.
    - They addressed some of the clunkiness of the job, though. We can deploy without giving the game buffer time to apply shields; we can toggle Fey Union on and off without DPS loss; pet scaling seems to have been drastically reduced; pet seems to be more responsive, but we will probably have to try this ourselves.

    - SCH not having an AoE makes sense. You already barely need AoE anyway at that level, but SCH has the fairy, whose Embrace works like an AoE heal in a light party. AST and WHM needs an AoE skill because they don't have a pet. You could make an argument for SGE having Kardia and Prognosis, but this makes sense too. In order to mimic Embrace, you need to DPS and to costantly reapply Kardia. We know SE's stance on healing, so they are never putting so much responsibility on someone, especially at low levels when someone might be new to healing and feel overwhelmed.

    - SCH got movement speed because it's useful and also fits job identity (it's fun to imagine SCH as a general telling troops to move). It's not haste because it interferes with other job's rotation; it's not AoE Esuna because it would be extremely underwhelming as a level 90 skill and too situational (and it would be OP in TEA, so AoE Esuna is 100% never coming back in any shape and form). Movement speed also makes sense with the damage reduction buff.
    (1)

  7. #7
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,846
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by rewd View Post
    - They addressed some of the clunkiness of the job, though. We can deploy without giving the game buffer time to apply shields; we can toggle Fey Union on and off without DPS loss; pet scaling seems to have been drastically reduced; pet seems to be more responsive, but we will probably have to try this ourselves.

    - SCH not having an AoE makes sense. You already barely need AoE anyway at that level, but SCH has the fairy, whose Embrace works like an AoE heal in a light party. AST and WHM needs an AoE skill because they don't have a pet. You could make an argument for SGE having Kardia and Prognosis, but this makes sense too. In order to mimic Embrace, you need to DPS and to costantly reapply Kardia. We know SE's stance on healing, so they are never putting so much responsibility on someone, especially at low levels when someone might be new to healing and feel overwhelmed.

    - SCH got movement speed because it's useful and also fits job identity (it's fun to imagine SCH as a general telling troops to move). It's not haste because it interferes with other job's rotation; it's not AoE Esuna because it would be extremely underwhelming as a level 90 skill and too situational (and it would be OP in TEA, so AoE Esuna is 100% never coming back in any shape and form). Movement speed also makes sense with the damage reduction buff.
    I wasn't really referring to animation and response time clunkiness, as that we'd have to wait and see for ourselves. I was referring to the skill clunkiness, and how basically a good portion of out capstone skills fight each other for dominance. SCH's skills need a bit more synergy.

    Also I'm aware that the lack of an AoE pre-20 isn't that big of a deal, and it really only affects one dungeon. But my point was more about the logistics behind it. This isn't only a SCH exclusive issue, but there are a few jobs where skill acquisition makes no sense. Either you get it too soon, too late, or it becomes outdated/unusable in some way. AST's Diurnal Sect makes no sense now since you can't use it until level 34. DRK Syphon Strike restores MP from the start, but MP isn't used until level 30. MCH's battery gauge unlocks at level 40 but Hot Shot is level 4. Ninja's Hide/Trick Attack, and I'm sure there are others.

    These issue aren't major, just odd, and at endgame mean nothing. But, when people get synced down they get thrown in your face again. Truthfully, they are more nitpicky than anything, but I have heard people talk about them, but usually only about the ones on the jobs they main, because it's so glaring to them. Hence my bringing up the lack of AoE.

    As for the movement speed, it's being meme'd because its gonna become troll-y. I'm sure someone is going to use it during a forced March mechanic and kill everyone. Speed can be useful, yes, but if you aren't in control, it's not as good as it sounds. That's why I made those suggestions, at least they would provide the old utility, and not be a hindrance in any way. But if those are no good, maybe give just the SCH a buff to cast times or attack power. Almost anything would be better than movement speed.
    (1)
    Last edited by Eloah; 10-14-2021 at 05:26 PM.
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  8. #8
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,221
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Calysto View Post

    Also, haima seems like SGE parallel to excog ; but better ?
    -I'm not sure if the same hit can consume more that one stack
    -50 less total potency, reccource free, longer recast but
    -You got an aoe version :
    -I guess that would be the parrallel to consolation (less potency but pure shield)

    I may be biased ; but I can't find much comparing them that (on the paper) doen't give SGE at least way more flexibility than SCH.
    Nope, haima is a stacking shield mechanic which refreshes the shield only when the current shield breaks. It's used for weakening multiple successive hits /autos, not for tankbusters (unless said tankbuster hits multiple times in one instant). If the tankbuster is coming and you throw a haima on the tank at low hp, the tank's most likely goanna die before the rest of the stacks get consumed.

    Sage's parallel to Excog is their 10% mitigation upfront 600 potency heal. - Same cooldown, just different usage.
    (0)

  9. #9
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Recon1o6 View Post
    anyone else notice how he didn't actually answer the question
    Eh...yoshi-p actually does that a lot
    (8)
    I'm just some guy...

  10. #10
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,846
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Honestly, meme'd skill aside, it would of been nice if they at least addressed the issues with the 60, 70, and 80 skills, specifically Dissipation. Also, why a movement speed boost and not an skill/spell speed boost?

    Additionally, it looks like SCH and SGE will be inversions of one another. SCH shields by default and needs another skill to produce a pure heal (Emergency Tactics). Whereas, SGE has pure heals by default and uses another skill to produce a shield (Eukrasia). But, shouldn't ET be adjusted to be more in line with Eukrasia; a shorter CD and given at a lower level. Also SCH is still the only healer without an AoE heal below level 20.
    (1)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

Page 2 of 3 FirstFirst 1 2 3 LastLast