

I guess I would just say the tl;dr of my thoughts on it, is that it feels like a bandaid solution to shoehorn it into the system they wanted for 2.0 (basically weird classes that could mix and match suddenly becoming very rigid classic FF jobs).
Again, don’t blame anyone as the devs were racing just to even make 2.0 possible, so getting super tight lore on how magic works is a level of minutia that ultimately doesn’t matter.
Not that I’m mad or even overly against what they did- I’m just being fussy.
Understandable. I personally like the way it makes me think and speculate, hence why i was so eager to provide speculation and my interpretation of the matter.
In the end, every change, every design choice, is up to the devs. If they decided to go one way with an element of gameplay or a job, acting like they kicked your dog on the forums isn't going to change anything. At some point, you have to cut your losses or you're just wasting energy being so emotionnaly invested into something that won't change.
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Understandable. I personally like the way it makes me think and speculate, hence why i was so eager to provide speculation and my interpretation of the matter.
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