Hint: It's not the mobs side that you have to be facing, but the side of the model.


Hint: It's not the mobs side that you have to be facing, but the side of the model.
Last edited by Molly_Millions; 05-01-2012 at 09:49 PM. Reason: asci example drawing didn't work



I agree with this, It was a nice idea on paper but its just to finicky and awkward sometimes, plus what with the way the server updates character movement you can sometimes be in the right position but the server still says no.![]()

I've actually had that happen:
Fighting move to rear of mob, AA hits says from the rear, WS hits its from the left wtf 2.5 secs later mob turns on my screen .... long sigh
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Hey let's take away tactical fights and run behind mobs all day for combos. /yawn




No, please don't remove side combos.
I like them.
Combat would be mundane without them.
As voiced by many others in previous threads, these requirements hurt melee jobs.
You have my vote to make these features enhance damage/acc/debuffs, but not stop the combo treshold.
The only times I've had problems comboing is when someone pulls more than a few mobs like in Natalan or Zahar'ak.
Keep side-combos. Thanks.
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