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  1. #1
    Player
    Jezebel_'s Avatar
    Join Date
    Oct 2021
    Location
    Gridania
    Posts
    3
    Character
    Jezebel Hijiri
    World
    Louisoix
    Main Class
    White Mage Lv 80

    Some idea for a job

    Instead of sleeping, a healer job idea manifested in my head. And as a newbie with no friends yet, I feel like I should share it here.

    Some pointers before starting :
    - Currently there are 19 abilities. That which doesn't fit will be stated in the reply(ies).
    - An absence of cooldown/cast time/MP cost in a tooltip, means it has none.

    ~ Cryomancer ~

    A healing job that specializes in delaying and slowing damage taken and healing received in order to gain bonuses.
    Gimmicks :

    (1) delays and slows healing and damage taken by target/party and gains bonuses for every instance of damage/healing delayed.

    (2) since it doesn’t have either shielding or supporting aspects, the job makes up for it by dispatching enemies with ease.
    ————————————————————-
    Job gauge :

    ——Cold storage :

    • Contains 3 slots for gauge-specific spells (think Aetherflow) and a progression bar that needs to be filled to light up one slot.

    • Every time you delay an instance of damage or healing (right after absorbing the damage/heal, not after it’s detonated) you will fill up 1/4 of the bar.

    • After filling the bar once, you light up a slot which will then be utilized by the appropriate spells. (Think Afflatus Solace)

    ——Gauge skills :

    (1) (oGCD) Enfeeble :
    reduces the amount of imminent stored damage by 10%.

    • Can only be executed after using either Snow Gown or Dispersion.
    • Can only use this ability once per stored damage.

    Cold storage cost : 1
    —————
    (2) (oGCD) Soothing winds :
    Calls upon the serene winds of winter, instantly healing nearby allies for 400p.

    Cold storage cost : 1
    Cooldown : 75s
    —————
    (3) (GCD) Crystallize :

    Attempt to freeze your enemy’s core, dealing 1100p of damage.

    Cold storage cost : 3


    ————————————————————-
    Weapon :
    - Greatstaff. Similar to conjurers and thaumaturges, but longer (think Exarchic cane, Fae cane, etc.) and boasting a crystal-based design.
    ————————————————————-
    Abilities :
    (1) (GCD) Icespikes :
    conjures and throws deadly needles of thin ice towards the target, dealing 300p of damage.

    Cast time : 2.5s
    MP cost : 400
    —————
    (2) (GCD) Frostbite :
    chills the target with a cold wave, dealing 25p worth of damage every 3 seconds over 30 seconds.

    MP cost : 400
    —————
    (3) (oGCD) Excision :
    Consumes frostbite to deal damage to the target. Deals additional damage equaling 10p per second spent by the target’s current frostbite.

    Cooldown : 40s.
    —————
    (0)
    Last edited by Jezebel_; 10-12-2021 at 07:47 PM.

  2. #2
    Player
    Jezebel_'s Avatar
    Join Date
    Oct 2021
    Location
    Gridania
    Posts
    3
    Character
    Jezebel Hijiri
    World
    Louisoix
    Main Class
    White Mage Lv 80
    (4) (GCD) Snow gown :
    places a buff on nearby allies that persists for 8 seconds, if they get damaged, the damage itself will occur after the buff has faded.

    Cooldown : 30s.

    • Can delay unlimited instances of damage.

    • The delayed attack(s) are combined into one instance of damage at the end of the effect.

    • Delayed damage will still kill you if your health is lower than the combined attack’s damage after the delayed hit resolves (Shields count as HP).

    • Cannot be applied on a target that is under the effect of Dispersion.
    —————
    (5) (oGCD) Unhurried salvation :
    places a buff on nearby players that persists for 6 seconds. All healing from all sources applied to them during this time will instead occur after the effect fades. With a 15% increase.

    Cooldown : 50s.
    —————
    (6) (oGCD) Dispersion :
    Applies an effect to target player for 6 seconds that gets consumed upon taking damage to compartmentalize it into 3 instances.

    Cooldown : 30s.

    • the instances of damage will be dealt 1 second after the initial effect is consumed.

    • Will fill up 3/4 of the gauge bar upon successful usage (target doesn’t die after the attacks resolve)

    • Each instance of damage is dealt 1 second after the previous one.

    • Each instance of damage equates to roughly 33.3% of the original damage. Thus, all three instances amount to 100% of it.

    • Cannot be used on a target that is currently storing damage by either Snow Gown or Glacial Curse.
    —————
    (7) (GCD) Spikerain :
    Calls down a rain of icespikes in the target area that persist for 10 seconds. Damaging enemies caught within every 2 seconds for 70p.

    Cooldown : 40s.
    MP cost : 500
    —————
    (8) (GCD) Chillstorm :
    Supercool the surrounding area, damaging enemies near you for 140p.

    Cast time : 2.5s
    MP cost : 600
    —————
    (9) (GCD) Snowfall :
    Heals the target for 400p.

    Cast time : 1.5s
    MP cost : 400
    —————
    (10) (GCD) Snowfall II :
    Heals the target for 700p.

    Cast time : 2s
    MP cost : 1000
    —————
    (11) (oGCD) Glacial Curse :
    Place a reflective curse on a target player for 6 seconds. Any damage suffered during this time will instead be dealt at the end of the effect.

    Additional effect : After the delayed instance of damage resolves, heal the target and all nearby allies for 300p, while damaging all nearby enemies for 100p.
    Additional effect : Gain MP equal to 50 per target affected by the ability.
    Radius : 8y
    Cooldown : 30s.

    • The delayed attack(s) are combined into one instance of damage at the end of the effect.
    • Cannot be used on a target that is affected by either Snow Gown or Dispersion.
    • The mark is an object that’s attached to the target player. Which means it moves with the targeted player.
    —————
    (12) (oGCD) Heart of Ice :
    Instantly gain 3 cold storage stacks.

    Cooldown : 150s.
    —————
    (13) (GCD) Vivification :
    Instantly heals target by 700p.

    Range : 30y
    Charges : 2
    Cooldown : 35s.
    —————
    (0)
    Last edited by Jezebel_; 10-12-2021 at 07:48 PM.

  3. #3
    Player
    Jezebel_'s Avatar
    Join Date
    Oct 2021
    Location
    Gridania
    Posts
    3
    Character
    Jezebel Hijiri
    World
    Louisoix
    Main Class
    White Mage Lv 80
    (14) (oGCD) Scatter :
    Spreads the stored heal of Unhurried Salvation from the targeted player into nearby party members at a halved amount.

    Range : 20y
    Radius : 12y
    Cooldown : 100s

    • An example of it would be using Unhurried Salvation, then healing a target with Vivification, then using Scatter.
    When the the first spell’s effect finishes, all targets nearby the Scattered target will get healed by 350p (half of what Vivification does) + 15%.
    • The scattered target doesn’t get healed from it.
    —————
    (15) (GCD) frigid touch :
    Heals nearby allies for 200p. Applies a heal-over-time that heals for 100p every 3 seconds over 15 seconds.

    Radius : 20y
    Cast time : 2.5s.
    MP cost : 900

    —————
    (16) (oGCD) Boreal Conversion :
    Places a mark of ice on the target player. Delaying & converting the next incoming, upfront heal instead into a 18 second-heal over time. With 50% increased potency.

    Additional effect : Gain 500 MP as the last tick of healing resolves.

    • The regen effect starts 1 second after you apply the initial heal.
    • The regen effect heals every 3 seconds.

    Range : 30y
    Cooldown : 20s
    —————
    (17) (oGCD) Congelation :
    Instantly heals nearby allies for 200p. Applies a Heal-over-time that heals for 100p every 3 seconds for 15 seconds.

    Cooldown : 60s
    —————
    (18) (oGCD) Everfrost :
    Reduces stored damage by 5%, increases stored healing by 5%, and increases healing magic potency by 10%.

    Duration : 20s
    Cooldown : 100s
    —————
    (19) (oGCD) Brumal Beacon :
    Place a beacon in the target area. The beacon pulses 100p worth of healing every 3 seconds over 21 seconds to nearby allies.

    Radius : 8y
    Range : 30y
    Cooldown : 60s.

    This will be the end. Would love some opinions as balancing isn't my forte
    (0)
    Last edited by Jezebel_; 10-12-2021 at 07:46 PM.