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  1. #61
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Izscha View Post
    It all comes down to "for me" as usual
    No, it benefits everyone who ever wants that glamour piece. And a lot of glamour runs are done undersized anyway, so they're not helping the people trying to queue for the dungeon through DF to clear it.

    If not enough people are queuing for the 50/60/70 roulette, improve the rewards for the roulette.

    And all the roulette rewards in the world won't help if people don't unlock the content in the first place. The old relic quests had the right approach by requiring people to unlock and run specific optional dungeons that they might not have touched otherwise. That isn't happening with Eureka and Bozja – Eureka being walled off from everything, and Bozja just telling you to run "a level 60 dungeon" so everyone piles into the MSQ-unlocked Antitower over and over.
    (9)

  2. #62
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Liam_Harper View Post
    I don't know why they don't add the system of getting one piece of gear for your class at the end of the dungeon to level cap dungeons. It's a system that's already in place for leveling dungeons and it would fix most of these complaints because you'd get the piece you're looking for within 12 runs or so at most.

    "Rng is rng" doesn't somehow validate it or make it an enjoyable system.
    My guess is because leveling dungeons are technically a one time thing, and you only, maybe, ever do them again if you queue for the leveling roulette, whereas endgame dungeons are "meant" to be repeated over and over throughout the expansion cycle, and locking gear behind them works as an incentive to do them more than once.

    Quote Originally Posted by Iscah View Post
    If not enough people are queuing for the 50/60/70 roulette, improve the rewards for the roulette.
    Yes, please. Even Guildhest roulette feels more rewarding.
    (2)
    Last edited by Allegor; 10-12-2021 at 11:36 AM.
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  3. #63
    Player
    Izscha's Avatar
    Join Date
    Nov 2017
    Posts
    242
    Character
    Izscha Wyvern
    World
    Ragnarok
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Iscah View Post
    No, it benefits everyone who ever wants that glamour piece.
    It all comes down to "for me" as usual

    Thanks for proving the point.
    (0)

  4. #64
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Izscha View Post
    It all comes down to "for me" as usual

    Thanks for proving the point.
    So who are the other people who are benefitted by me having to run it solo fifty times, then?

    Well, either solo or with a preformed group of other people also trying to get the one piece that won't drop for them.

    If it takes fifty runs instead of ten, for all of us, then nobody has won anything and everyone has lost that time.
    (11)
    Last edited by Iscah; 10-12-2021 at 12:03 PM.

  5. #65
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Izscha View Post
    So because it does exist a possibility even with such a small % it must get rid off ?
    Damn that's funny.
    You seem to be a fan of wrestling with RNG to get what you want, and grasping a desired outcome from the jaws of a low % chance.
    No shame.
    Though, I am curious if/how you would extend this attitude to the issues discussed in this other RNG centric thread:

    https://forum.square-enix.com/ffxiv/...ide-of-waiting
    (3)

  6. #66
    Player
    Izscha's Avatar
    Join Date
    Nov 2017
    Posts
    242
    Character
    Izscha Wyvern
    World
    Ragnarok
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Iscah View Post
    So who are the other people who are benefitted by me having to run it solo fifty times, then?
    Square enix.
    (1)

  7. 10-12-2021 12:37 PM

  8. #67
    Player
    Izscha's Avatar
    Join Date
    Nov 2017
    Posts
    242
    Character
    Izscha Wyvern
    World
    Ragnarok
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by ItMe View Post
    You seem to be a fan of wrestling with RNG to get what you want, and grasping a desired outcome from the jaws of a low % chance.
    No shame.
    Though, I am curious if/how you would extend this attitude to the issues discussed in this other RNG centric thread:

    https://forum.square-enix.com/ffxiv/...ide-of-waiting
    Not a huge fan of this content to begin with so i wont bother doing it, that being said some people are really happy to have all those and the rng makes it special to them, they know that it's really rare so when it's done they got a feeling of accomplishment which is also the point of rng.
    Not everyone will get it, life's unfair.
    Because you want something doesn't mean you'll get it and yeah i do love to fight rng when it's really motivating hence the BiS gear.
    I do get that rng is frustrating as i said earlier doing all those runs weren't fun at all for me, but hey if that's the price to have this sweet 0.1 % bonus i will gladly fight for it, even if that's a pointless fight.
    And i got used to way worse than this over the gaming years in mmos worlds, so ppl being mad at FF XIV for this kind of grind just seems silly to me.
    (1)

  9. #68
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Izscha View Post
    Not a huge fan of this content to begin with so i wont bother doing it, that being said some people are really happy to have all those and the rng makes it special to them, they know that it's really rare so when it's done they got a feeling of accomplishment which is also the point of rng.
    Not everyone will get it, life's unfair.
    Because you want something doesn't mean you'll get it and yeah i do love to fight rng when it's really motivating hence the BiS gear.
    I do get that rng is frustrating as i said earlier doing all those runs weren't fun at all for me, but hey if that's the price to have this sweet 0.1 % bonus i will gladly fight for it, even if that's a pointless fight.
    And i got used to way worse than this over the gaming years in mmos worlds, so ppl being mad at FF XIV for this kind of grind just seems silly to me.
    Hahaha yeah.
    I've def done WAY worse than this too.
    People don't know grind until they try and farm gold Borgs in Gotcha Force. Nothing else I've done has ever come remotely close to that. In well over 1,000 hours of playtime I've only gotten 2.

    I can pick up what you're putting down.
    Rarity and prestige are valid things to maintain in an MMO and I can totally see where you're coming from.
    But considering how easy the dungeons are... I don't feel a sense of accomplishment for RNG eventually just giving it to me, so i feel the potential level of grind doesn't quite match the reward and thus suggested for this to be adjusted.

    I respect that you feel differently.
    (3)
    Last edited by ItMe; 10-12-2021 at 01:06 PM.

  10. #69
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I understand the psychological element of having something others don't have and feeling special... but frankly... I think it should only be temporarily fed.

    Put another way I played God of War on the hardest difficulty, Dark Souls with the Company of Champions, Witcher 3 with hard mode of Ghost Mod (makes monsters far more aggressive, and smarter, than the base game). Felt good had loads of fun (also took loads of time).

    Then I played Death Stranding on "I am a complete dodo brain" mode (aka 'journalist' mode). Had loads of fun, am thankful the mode existed to allow me to do the vast majority of the content quickly, and roughly fairly easy too. Had, loads, of fun, still.

    Someone who played the hardest mode of those games, or the easiest, that experience is still yours. Doesn't matter if I did it better, or worse, you did your thing I did mine, we both enjoyed it in the end. I feel, while it is a human emotion, that the whole "neener neener" side of us is something to admit, regretfully and not pridefully, but also something that is a real feeling that a game might as well understand exists and fuel some of our negative vices (gambling, etc). But only to relatively temporary applause (ie, few and far between rewards like this, and many rewards may only be temporarily like that).

    The game should focus on making 'memory' experiences by the fun of the game and not by "I got super lucky and you didn't". (So like making the edge of the mountain, where 'end game' is, harder would be fine, but also making that easier, aka more casual friendly, would be good too- even if that is more a function of time). I really don't see the point of making experiences exclusive, so long as you can ensure they're still fun and you don't mess up both styles of player's experiences by splitting yourself down the middle (if you have to pick then generally pick your majority target audience, occasionally but seldom picking the minority, but if you can pick both THEN DO BOTH BECAUSE WHHHHHHYY NOT ). Imo.. lol.
    (8)
    Last edited by Shougun; 10-12-2021 at 03:51 PM.

  11. #70
    Player
    Ravor's Avatar
    Join Date
    Apr 2021
    Location
    Grindania
    Posts
    180
    Character
    Ravor Elliard
    World
    Atomos
    Main Class
    Black Mage Lv 100
    I get my last triple triad card eden promise after 86 Run........ and i consider myself to be quite lucky since there are people who need more than 100 and still didnt get it....... why cant i buy the card with the sword drop from the boss..... now i have 70+ of them and wont use or discard them just to remind myself how grindy this game on certain stuff..... at least i enjoy the song even after 86 run
    (5)

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