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  1. #71
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    DPS have probably the worst time for grinding sets in dungeons if you are not running a party finder. Leave it to another layer of RNG if you both DPS are caster as an example and fight for that random piece of gear that you might see it after a number of runs.

    And i speak as a tank that took so much time to get the alliance fending coat. Having good rng in these dungeons does not make any unique or satisfactory. You get that shoet burst of happiness and toss the gear into your tiny limited glamour dresser lol.
    You get token for extreme fights in case your luck is absolutely painful until 99 runs for the mount.
    Also I realize triple triad players are also in a constant pain to get cards from dungeons or even in side content instances, my god.
    (6)

  2. #72
    Player
    kiagenwa's Avatar
    Join Date
    May 2014
    Location
    Limsa
    Posts
    122
    Character
    Sidika Sinsen
    World
    Ridill
    Main Class
    Dragoon Lv 90
    With such a difficulty, you can confidently flex it when you finally complete it

    I think it's ok the way it is.
    What's the point of 'rare' thing to be obtained easily?
    (0)

  3. #73
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Jettinson View Post
    DPS have probably the worst time for grinding sets in dungeons if you are not running a party finder. Leave it to another layer of RNG if you both DPS are caster as an example and fight for that random piece of gear that you might see it after a number of runs.
    When I was grinding the Shadowless caster hat and I saw another caster in the party, I started dropping from runs after a while. I've all but given up on getting the NieR caster chests from Copied Factory and Puppet's Bunker since I kept getting paired with 2-3 other casters who would always get their pieces despite running these raids hundreds of times over the course of this expansion.

    Maybe if I was able to make steady progress with a token system I would continue to engage with that content, but at this point I have no reason to invest further time into these raids. I can only hope that I can get my loot while the lockout is still in place for Pandemonium and Myths of the Realm, which seems better by comparison than dealing with the current situation.

    Quote Originally Posted by kiagenwa View Post
    What's the point of 'rare' thing to be obtained easily?
    Eureka weapons are rare but there isn't rng tied to the grind, it just takes a long time. I'd rather do that again than continue running content that offers 0 compensation for my efforts.
    (7)

  4. #74
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    100% agree. Extend the system already in place for leveling dungeons to level cap dungeons and call it a day. There's no reason why a piece of gear that only has glamour value should take more than 10 runs to be obtained.
    For 24-man raids, make them drop 1 totem per week when they're relevant (1 per run when they're not) and allow players to buy the desired piece of gear for a set amount of totems similarly to what we have now for savage gear.

    And while we're at it, let players buy cards that drop from extreme trials via totems. I had to run emerald ex more than 70 times for the card and it was not a pleasant experience. In fact, that's the kind of bad experience that drives me away from the game and makes me want to take breaks.
    (6)

  5. #75
    Player
    kiagenwa's Avatar
    Join Date
    May 2014
    Location
    Limsa
    Posts
    122
    Character
    Sidika Sinsen
    World
    Ridill
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by aveyond-dreams View Post
    Eureka weapons are rare but there isn't rng tied to the grind, it just takes a long time. I'd rather do that again than continue running content that offers 0 compensation for my efforts.
    That's my point. Why would someone get stuck up with a certain item that are difficult to get because RNG?
    Card? Mount? Glam?
    AFAIK, these things are not that they have no replacement. It's just players being collectors.

    Which is not a bad thing, mind. It's just that you gotta play with how tough it is :/
    (0)

  6. #76
    Player
    Maulclaw's Avatar
    Join Date
    Jun 2021
    Posts
    49
    Character
    Wyznwilf Bloelaksyn
    World
    Mateus
    Main Class
    Paladin Lv 93
    I don't get how can there be people who think that spending 8 hours just for for a pair of outdated boots is reasonable.
    (12)

  7. #77
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I don't feel like getting a piece of gear to finally drop from RNG is any more rewarding than, say, finally getting Rivendare's Deathcharger back in WoW. There's no prestige or skill involved, it's just blind luck. The only thing I really felt then was relief that I never have to run that dungeon again.
    (11)

  8. #78
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,057
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by kiagenwa View Post
    With such a difficulty, you can confidently flex it when you finally complete it

    I think it's ok the way it is.
    What's the point of 'rare' thing to be obtained easily?
    Because not everyone wants to show off that they have things other people can't get easily.

    I'm fortunate enough to have some of the Makai gear but I feel bad about using it when other people can't get it. Not to the degree of not wearing it if I want to, but if someone else asked me about it I'd much rather be able to say "isn't it cool? You can get one from X" than "sorry but it's impossible to obtain now".

    I'd rather that items are easily available and everyone can show off the glamours they'd create with those pieces.
    (10)
    Last edited by Iscah; 10-12-2021 at 08:02 PM. Reason: Typo

  9. #79
    Player
    Snorky's Avatar
    Join Date
    Nov 2014
    Posts
    655
    Character
    Akiimi Akagane
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Shougun View Post
    I understand the psychological element of having something others don't have and feeling special... but frankly... I think it should only be temporarily fed.

    Snipped credentials

    Someone who played the hardest mode of those games, or the easiest, that experience is still yours. Doesn't matter if I did it better, or worse, you did your thing I did mine, we both enjoyed it in the end. I feel, while it is a human emotion, that the whole "neener neener" side of us is something to admit, regretfully and not pridefully, but also something that is a real feeling that a game might as well understand exists and fuel some of our negative vices (gambling, etc). But only to relatively temporary applause (ie, few and far between rewards like this, and many rewards may only be temporarily like that).

    The game should focus on making 'memory' experiences by the fun of the game and not by "I got super lucky and you didn't". (So like making the edge of the mountain, where 'end game' is, harder would be fine, but also making that easier, aka more casual friendly, would be good too- even if that is more a function of time). I really don't see the point of making experiences exclusive, so long as you can ensure they're still fun and you don't mess up both styles of player's experiences by splitting yourself down the middle (if you have to pick then generally pick your majority target audience, occasionally but seldom picking the minority, but if you can pick both THEN DO BOTH BECAUSE WHHHHHHYY NOT ). Imo.. lol.
    I wanted to speak to this a bit more as example because what you are saying is true and does breed a undesirable element to the players base. Example a FC I just left advertised hey we will help you get a mount. I joined was told we farm those on a certain day at a certain time. So when it was posted in discord I said hey I will join with my job I am leveling was told no we are only doing HW mounts my current job wasn't ready for that yet so I was effectively cut out. But I wouldn't have joined this FC to begin with if I had known. 2nd after the stipulations were announced they put up the rules 'unless you were a core member" they would all get mounts first then everyone else. WoW just wow, this is the type of attitude poor rng breeds. I am sure once they got those mounts the rest of us who participated would have been put on the back burner. This is no way to run a FC, it should be done by lots or drawing numbers at least that would have made it fair for all, as it is rng is not great. So yes bad rng is bad and breeds this type of toxic behavior that uses others to obtain that elusive shiny that in the end means nothing, it doesn't feed, clothe or put a roof over your head. It becomes not fun. I don't mind rng but not to the point it makes people act like gluttons.
    (3)
    Enjoy Life you only get one.

  10. #80
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Iscah View Post
    Because not everyone wants to show off that they have things other people can't get easily.

    I'm fortunate enough to have some of the Makai gear but I feel bad about using it when other people can't get it. Not to the degree of not wearing it if I want to, but if someone else asked me about it I'd much rather be able to say "isn't it cool? You can get one from X" than "sorry but it's impossible to obtain now".

    I'd rather that items are easily available and everyone can show off the glamours they'd create with those pieces.
    The Garou collab thing was the only reason I bothered with the PvP stuff at all. I wanted the gear, sets titles, and mounts.
    (2)

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