Quote Originally Posted by Bearded View Post
The optional "Endgame" dungeons would quickly die a death if a guaranteed item you needed for it were to drop each time you ran it - once you got your five bits of armour then there is no incentive for you to run them again.
Quote Originally Posted by Rein_eon_Osborne View Post
See, this could’ve make sense… except because of the existence of capstone dungeon roulette, it is not..

Roulettes are made to ensure older content queues are filling up. From those effort & time spent to get the dungeon rolling, players are rewarded with those exp, gil, tomes, etc. So it’s really weird how they’re not guaranteeing at least 1 gear loot of the participant’s chosen job.
Except that DR:50/60/70/80 aren't worth running. DR:OldCapLevels doesn't give much xp and you can get enough Poetics from other things. I haven't run that roulette since maybe the second month of ShB. DR:CurrentCapLevel also not worth running because it gives 0xp and you can easily cap for the week without doing anything but DR:Expert and weekly raids; or in a single day without even running any roulettes if you hunt. I haven't run that one in about as long.

So I'm going to agree with Bearded on this one.