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  1. #7
    Player
    Jojoya's Avatar
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    Feb 2018
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    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by KikiyoD View Post
    Hello, theres probly a thread about this somewhere within this Forum about the new "updates" to Gathering. Mainly the removal of all HQ mats (other than crafted items) Primarily Gathering. I myself am what I consider a Professional Gatherer. Its been for the most part my livelyhood within FF. I've spent hours, days, weeks, gathering for myself, my friends, my FC, and a bit on the side to sell, thousands of mats, all HQ, I would sell the NQ for cheap, because for me, it was easier crafting what i wanted with HQ mats to get an HQ item.
    You say you've been doing it for weeks but not for months. If that's the case, you're probably lacking sufficient experience to understand what happens as we move from one expansion to the next. There are always systems changes for MMO expansion launches that change what we're used to doing.

    It's only the gathered materials that will no longer be HQ. Crafted materials can still be HQ for making HQ final products. Naturally, starting with HQ raw materials will make it easier to craft HQ intermediate materials because you can drop several of the steps you would normally need to increase quality. That doesn't mean that HQ raw materials have been needed to craft HQ materials this expansion because they haven't.

    Quote Originally Posted by KikiyoD View Post
    I've heard some have complained this takes too long and is overly boring to gather for your own crafting mats. Well yes it is, but its something i've always done without complaint.
    I'm not certain why you feel gathering being boring has anything to do with removal of HQ materials. It doesn't. The change is being made to clean out some inventory bloat and make room on the marketboard for new items to be listed.

    Quote Originally Posted by KikiyoD View Post
    I've spent millions of Gil on Aesthetes, melding, penta melding, days getting perfected skysteel tools. Just so I can have an easier time getting HQ mats for myself and others to use. Now I'm being told that there will no longer be HQ mats with endwalkers? To make it easier, to be able to increase yeild, to flood the market and drive prices down? To essentially kill the professional gatherer.
    It's not going to do anything to the "professional gatherer" other than free up inventory space so you don't have to head to a summoning bell as often. There are still going to be players like me willing to pay you for your time gathering so we don't have to do it ourselves.

    Quote Originally Posted by KikiyoD View Post
    I've tested a theory, i purchased a complete set of the lowest 80 gear, was all HQ cause that's all I could find, entire set cost about the same as two pieces of Aesthetes. No melds. I went to a lvl 80 legendary node, hit leafturn III and boom perfect gather of NQ triple star legendary cotton bolls... This is telling me, that with the new "update" to gathering, I just wasted millions of gil, theres no need for any of this special equipment anymore (except maybe for Fsh still, I understand they are still trying to figure this out) ​
    We don't know what changes SE will be making to gathering and crafting next expansion other than HQ raw materials can no longer be gathered. Those have yet to be announced.

    I'm not certain why you're complaining that you were able to gather from the node when nothing about current gathering has changed. The main barrier has always been acquiring the folklore tome, not a need to equip cutting edge gear. Gear requirements have always been fairly low to access a node. You could have been gathering with that other set of gear all along. It was your choice to go with a more expensive set of gear so you could get a higher percentage of HQ items. That is still relevant to crafting right now for those who want the shortcuts offered by HQ raw materials.

    Your gil would have been "wasted" regardless. Every time there's a new expansion and a new level cap, we need to get new gear for the new end game nodes. You seem to have entered the game late and so got a lesser return on your investment compared to those of us who crafted and pentamelded our Aesthete gear when it was originally released in 5.3 (over a year ago).

    Quote Originally Posted by KikiyoD View Post
    But yeah, I for one am a bit upset about the new changes coming, and i know some will say quit your whining, or troll me. Oh well. Its just upsetting that my chosen source of income in game is being taken from me because others felt it was too tedious and boring to do what a lot of us have done for years. Well they must understand, once all mats are NQ, crafters will have to struggle more to make an HQ item out of those mats, larger chance at failure, unless your specked out to do it easily. Again im just one person, a bit upset but will get over it, find a new source of income. Please feel free to correct me if I'm wrong. Thanks.
    Your feelings are your feelings but I assure you that there's no need to worry. It will all work out.

    Your chosen source of income - gathering - is not being taken away from you. You'll still be able to make gil from gathering because there will still be great demand for raw materials. One of the complaints about gathering, as you pointed out, is that it's boring. There will always be others will to pay gatherers to do the work for them.

    This will be especially true at the start of Endwalker when end game crafters are going to be in a rush to power level their crafting classes to prepare for the first crafted endgame gear release in 6.05. Not all of them do their own gathering so they, along with others who enjoy crafting but not gathering, will be paying premium prices for all the new materials needed.

    If you've never been at level cap for a MMO expansion launch before, get ready for chaos.

    Quote Originally Posted by Calysto View Post
    If crafting HQ gear does not require HQ mats, why can you still craft HQ intermediate items then ?
    Probably because there will always be those players who never really understand how to use their crafting actions and so need the HQ "crutch" to have a better chance of getting HQ.

    It could be that SE will be increasing quality difficulty in Endwalker so those HQ intermediate materials will be needed to guarantee a HQ result. Part of the current problem with bots is that crafting overall was made too easy this expansion.

    There's a good chance that Exarchic difficulty was a test for the quality changes. Getting HQ intermediate from all NQ raw is fairly easy even with Handsaint. But pentamelded Aesthete still needs a dose of good RNG to get HQ final craft if the crafter isn't using at least a couple of HQ intermediates (not counting the Aethersands since those are currently all HQ).

    Quote Originally Posted by KikiyoD View Post
    I never had issue with inventory space, i mean, it requires two spaces? one for the NQ and one for the HQ when gathering a certain item? In which the NQ is normally sold to MB or Merchant? So im not understanding the inventory space issue, with crafters, yeah you can use both, so double space use, but when i craft i used only HQ, therefore same amount of inventory space used as it will be when the update hits. I dont see this as a good reason to kill a part of the game that has been in place for years. If its a Yeild issue, why not increase the amount of yeild for NQ items, and in order to get HQ, make the person use leafturn I, II, III to get said HQ item, but the yeild drops to 1 item per hit. Ending and reprogramming an entire job set doesnt make sense just to conserve one spot in your inventory. If its truely an inventory issue, why not make a specific inventory bag that only mats can go into, same with fishing lures/baits. then the rest of your inventory slots will be free to have whatever you want in them? Also i never said to craft HQ items it was required to have HQ mats, just that it was easier to craft the HQ items with HQ mats.
    Sounds like you were focused on only gathering a few different types of items at a time.

    When I'm going on a gathering spree for what I need, I may be getting up to 20 different items and that means up to 40 different inventory spaces needed depending on HQ procs (sometimes I run out of GP for Pick Clean). Then there are the non-gathered materials also required for making the intermediate crafts on end game gear along with the intermediate crafts themselves. It's rare that I'll only get the exact amount of raw materials I need when gathering which means I'll still have some left once I'm finished making my intermediates. That all adds up fast compared to what little space you need if you're just gathering a couple of different items and then immediately listing them on the MB.

    Personally I wouldn't have a problem with SE saying "no more HQ intermediate materials either" because I don't need them. But that would really upset your customers who feel like they need something HQ to complete their crafts.
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    Last edited by Jojoya; 10-11-2021 at 03:17 PM.

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