Just because something is a potential 'point of contention' doesn't mean it should be removed entirely. Cutscenes can also be a point of contention with some people wanting to watch their story cutscenes and some people not wanting to wait for them to finish. Bosses could also cause strife if people keep messing up mechanics and wiping the group. Should we then remove dungeons altogether?

I'd love for trash to be a bit more engaging beyond 'gather everything and spam all your AoE buttons until it dies', but I wouldn't want it to disappear altogether. There's honestly something satisfying about going through said trash in a timely manner, especially with a well-coordinated group. Plus, it gives you a breather between bosses.