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  1. #1
    Player
    Saphyra_Morwyn's Avatar
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    Aug 2021
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    Character
    Saphyra Morwyn
    World
    Kujata
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    Dragoon Lv 90

    10 common FFXIV mechanics that sprouts usually fail

    I compiled a list of 10 common mechanics that can be difficult to understand the first time you encounter them.

    Feel free to add anything you think I've missed and let me know what you think of the video!

    https://youtu.be/PMPMQGLFORo
    (14)

  2. #2
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    6,814
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    It could get to the point and start listing them right away.

    It doesn't need to clarify that it's not including extreme and savage, because only so many players do raiding in any MMO and almost no sprouts do. Those that do raiding should understand that a new player video won't be talking about that.

    These mechanics look spot on and most new players fail them.
    (5)

  3. #3
    Player
    LianaThorne's Avatar
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    Aug 2020
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    2,405
    Character
    Lorelai Oshidari
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Kind of makes me wonder if this would have worked better as a short, but I also don't know the time restraints that shorts give you.

    But yeah, agreed with the above. Shorten your intro and just get right to the point, I clicked off before you even started with #10. Not meant to be an insult, just gotta keep people's attention spans in mind. I do really like the graphic for your name tho ^_^
    (2)
    Last edited by LianaThorne; 10-09-2021 at 09:10 PM.

  4. #4
    Player
    Anienai's Avatar
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    Sep 2013
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    Camp Bluefrog
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    1,580
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Quote Originally Posted by LianaThorne View Post
    Not meant to be an insult, just gotta keep people's attention spans in mind. I do really like the graphic for your name tho ^_^
    I love the effort, but anything over 3 mins and I start to zone out.
    (2)
    Warriors are forged in fire. It is the privilege of lesser tanks to light the flame.-
    I was grateful to you for sharing your time with me during those very unstable times. I still remember the dazzlingly bright morning sunlight after a long night.-
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  5. #5
    Player
    Canadane's Avatar
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    Jul 2011
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    Limsa Lominsa
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    7,455
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Warrior Lv 100
    While I dislike the idea that everything needs a guide, it's nice that you are offering the helpful voice that some desire.
    Very spot on for what new adventurers tend to struggle with. One of the youtube comments I replied to was regarding chains, which I think isn't TOO common but likely the only other regularly appearing mechanics I'd have included.

    Keep up the good work.
    (6)

    http://king.canadane.com

  6. #6
    Player
    Rowde's Avatar
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    May 2015
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    Limsa Lominsa
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    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Length is fine, iirc i think vids need to be over 8min or something to qualify for ad revenue

    Good info though... one notable I think that maybe got left out are "Chasing Markers" or consecutive AoEs that chase a targeted player, I don't know what the common terminology is. Which is funny cuz you briefly show the "new marker" in the e8n fight while you were covering the Flare marker. The reason why I think this one is more notable is because in addition to taking out the sprout, they can also accidentally KO multiple allies if the mechanic is handled wrong. Examples and variations I can think of off the top of my head:

    - WoD final boss, Weeping City of Mhach final boss, Swallow's Compass second boss - red/orange crosshair on a player, smaller consecutive AoE chases the targeted player, can dmg other players in their path.

    - Dun Scaith 3rd and final boss - red/orange crosshair on a player, larger consecutive AoE chases the targeted player, can dmg other players in their path and also does knockback

    - e8n, Copied Factory second boss - "new marker" pulsing orange marker with 3 arrows pointing in a direction below targeted player, smaller consecutive AoE chases the targeted player, can dmg other players in their path

    - Ridorana second boss - no marker on targeted player, larger consecutive AoEs markers appear below the targeted players, there is usually a generous delay before these AoEs resolve though.

    Quote Originally Posted by Canadane View Post
    While I dislike the idea that everything needs a guide, it's nice that you are offering the helpful voice that some desire.
    Very spot on for what new adventurers tend to struggle with. One of the youtube comments I replied to was regarding chains, which I think isn't TOO common but likely the only other regularly appearing mechanics I'd have included.

    Keep up the good work.
    Oh yah, Tethers/Chains too, but there are also a few variations on them, so would have been a longer segment for sure.

    And actually, Forced March... Forced March definitely isn't super dangerous the first time players come across it... which I believe is Sirensong Sea final boss... but subsequent occurrences of Forced March have gotten progressively more lethal to mistakes.
    (1)
    Last edited by Rowde; 10-10-2021 at 12:29 AM.

  7. #7
    Player
    Gemina's Avatar
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    Mar 2016
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    Dravania
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    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Try to can think of neat ways to make each entertaining. That should help get peeps to watch the whole video.

    I love to see players fail Jammer. It just really catches you off guard when you are not aware you have the debuff. Even better when you are aware of it, and the game baits you to move ;p
    I also call it the taunt mechanic for greeders, as the game is literally telling you, "Keep DPSing. I dare you. I double dare you."
    (1)
    Last edited by Gemina; 10-10-2021 at 12:23 AM.

  8. #8
    Player
    Gemina's Avatar
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    Mar 2016
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    Dravania
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    Gemina Lunarian
    World
    Siren
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    Scholar Lv 100
    Quote Originally Posted by Rowde View Post
    Oh yah, Tethers/Chains too, but there are also a few variations on them, so would have been a longer segment for sure.

    And actually, Forced March... Forced March definitely isn't super dangerous the first time players come across it... which I believe is Sirensong Sea final boss... but subsequent occurrences of Forced March have gotten progressively more lethal to mistakes.
    Tethers could probably be their own video as there are a myriad of ways they are resolved. The failure rate on those with new players is likely very near 100%, and even after you've seen them a time or two, when you get one in a new fight you will still have to figure out what the boss is doing.

    Markers as well. You get a marker over your head and you could be leaving behind a puddle, players might need to stay away from you; players might need to stack with you; you could be getting kicked back. A common mistake is when markers and stacks show up at the same time, and a marked player joins the stack group.

    I'm not too sure about Forced march. You'll definitely see it in normal content. I just don't think it is as common as some of the ones listed. It can be used as a mech on its own, or a debuff inflicted on you for failing another mech. Failing it usually results in death though, so it is a good one to make new players aware of.
    (0)

  9. #9
    Player
    Rowde's Avatar
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    May 2015
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    Limsa Lominsa
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    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Gemina View Post
    I'm not too sure about Forced march. You'll definitely see it in normal content. I just don't think it is as common as some of the ones listed. It can be used as a mech on its own, or a debuff inflicted on you for failing another mech. Failing it usually results in death though, so it is a good one to make new players aware of.
    For sure. Like I said, iirc the first time we see Forced March is Sirensong Sea, so it's one of the "newer" mechanics introduced. In Sirensong it's not super dangerous, but later instances of it like in Dalriada, Paradigm, DRS (i know, they weren't covering savage) messing up Forced March is more punishing.

    I also think it's important to highlight what makes it different from knockback mechanics: One, you lose complete control of your character. Two, the distance traveled is affected by increased movement abilities like Sprint. Which may or may not become a factor/issue if there is a SCH in the party in EW.


    And since I brought up Paradigm, another common mechanic are "Out of Arena" indicators. Which are most commonly cleaves, but other variations exist for sure. The main thing is that the telegraphs or additional information appear outside the arena when a lot of sprouts might still be staring at the floor for indicators.

    Again, not an exhaustive list, but stuff I can think of off the top of my head:
    WoD final boss, o8n, rabanastre second and third boss, ridorana 3rd boss, copied factory second boss and third boss, puppet's bunker second, third and final boss, paradigm all bosses, qitana ravel second boss, etc.

    Oh... and actually... another variation on Stack Markers perhaps... but "Doritos" or Dancing red triangle above players heads. This mechanic requires players to be touching at least one other player with the marker to avoid the bad that happens afterwards. The bad changes fight to fight though, sometimes it's debuffs, sometimes it's big damage. Examples: Weeping City second Boss, Ridorana first boss, Sophia (which has an additional mechanic), Kugane Ohashi etc.
    (0)
    Last edited by Rowde; 10-10-2021 at 01:15 AM.

  10. #10
    Player
    Bsrking5's Avatar
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    Mar 2018
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    Alpha Lupi
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Jeeqbit View Post
    It could get to the point and start listing them right away.

    It doesn't need to clarify that it's not including extreme and savage, because only so many players do raiding in any MMO and almost no sprouts do. Those that do raiding should understand that a new player video won't be talking about that.

    These mechanics look spot on and most new players fail them.
    Yes they do, they trap mentors doing the mentor roulette and come on to the forums complaining that they couldn't be healed through live or die mechanics.
    (3)

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