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  1. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    1. Immortal Flames Aetheryte Ticket . It doesn't go inside the barracks but pretty much lands you right at the front door, especially more valuable for the GC that are not so close to the aetheryte unlike Immortal Flames.

    2. I would love for /something/ to be done to our 'garrison' (squadron system). It seems to me that it makes sense to expand trusts given a lot of their neat qualities, expand both in what they can do but also how they are (improved progression / interaction). Therefore squadrons could be something else cool, and interactions between the two could be neat but such they are not aggressively stepping on each other's toes (like bringing in another coach lol). Like actually running missions /for/ the GC, going to the open world, into dungeons that are you 'revisiting' them after the first time (so the monster layout is different), assaulting strongholds, defending hamlets, etc. Maybe a bit of a Dynasty Warrior / Middle Earth: Shadow of War vibes. Not simply a war table like WoW garrisons but the concept of maintaining and using a barracks for those concepts (I'd rather it not be a "send off for X hours, come back and then do that again"). Gaining trade routes, creating, defending, improving outposts (which can have visual impact in the world), new resources and options- that which perhaps the whole GC system is empowered by overall (as currently you hit max rank with like level 50 items and then GC is no longer a system of value outside of teleport tickets / gil).
    (3)
    Last edited by Shougun; 10-07-2021 at 07:44 AM.