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  1. #1
    Player
    Vaell's Avatar
    Join Date
    Jul 2019
    Posts
    12
    Character
    Vaell Vesbian
    World
    Famfrit
    Main Class
    Scholar Lv 80

    Serious health concerns: motion sickness and vertigo in latest raids.

    I have returned to the game relatively recently and have begun catching up in the latest content. The nier raids, eden etc. In doing this i have encountered one very alarming thing: a sudden dramatic increase in environmental movement and excessive use of special effects. I never really experienced this in older content, so something in the latest stuff has crossed a line.

    Excessive movement in the sky boxes, random environmental movement in objects like factory fans, excessively large bosses with lots of moving parts. These are incredibly disorienting, especially to those of us more susceptible to motion sickness. This makes these encounters not only unfun, but a health risk. It may even induce vomiting in some people or cause them to lose their balance when rising from their seats.

    Adding something to accessibility options to freeze skybox and environmental animations would go a long way into lessening things like this. And i would encourage the devs to take a second look at the animations of large bosses to lessen any possible effect it may have on those of us with motion sickness.
    (20)

  2. #2
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    I expect this to end well. I support more accessibility options so +1.
    (2)

  3. #3
    Player
    Bearded's Avatar
    Join Date
    Jan 2019
    Posts
    347
    Character
    Hiro Masaaki
    World
    Phantom
    Main Class
    Archer Lv 36
    As I am sure you are aware there are many things that a person prone to motion sickness can do to minimise the effects. However asking games designers to code in two versions of content so that one is less intense in terms of movement on screen is not really achievable unless additional time and money is spent on the development. It may just be that for the goodness of your health you should avoid that content or adjust your graphics settings, distance from screen, time in front of screen etc.
    (21)

  4. #4
    Player

    Join Date
    Dec 2014
    Posts
    1,682
    Hello,

    I sympathize with your desire to have certain things changed to make it easier for people with certain health issues to handle. I recently discovered that the FATE "Leap of Faith" caused my fear of heights/falling to go into overdrive. I had a minor panic attack for fear of falling in a video game...a freaking video game, of all things. Unfortunately, as much as I'd love to have the MGP it rewards, I've had to stop doing it. Sadly, given that people like you and I are in the great minority of players, we have to accept that there will be certain things we won't be able to participate in as it's not practical to ask the development team to change things for the few.
    (12)

  5. #5
    Player Mindiori's Avatar
    Join Date
    Jul 2016
    Posts
    163
    Character
    Reika Hanehara
    World
    Ragnarok
    Main Class
    Archer Lv 70
    I must admit Illmaeran, that I am always impressed with your ability to add nothing of worth at all - whilst somehow penning an essay. It's almost a talent.

    Vaell, having a feature that makes things easier for your issue client side seems like a practical solution. That way it both helps alleviate your issue, whilst being respectful of those who feel differently about it's function/display. Seems like a compromise for both parties and something that shouldn't in theory be difficult to apply. General local settings do take development time but visual filters aren't anything thats overly technically demanding. This is likely the wrong place for suggestions though (the forums here are, perhaps often justifiably, ignored). Try reddit with tags.
    (3)

  6. #6
    Player
    Poporito_Popoto's Avatar
    Join Date
    Aug 2020
    Posts
    414
    Character
    Calamity J'aina
    World
    Marilith
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mindiori View Post
    I must admit Illmaeran, that I am always impressed with your ability to add nothing of worth at all - whilst somehow penning an essay. It's almost a talent.

    Vaell, having a feature that makes things easier for your issue client side seems like a practical solution. That way it both helps alleviate your issue, whilst being respectful of those who feel differently about it's function/display. Seems like a compromise for both parties and something that shouldn't in theory be difficult to apply. General local settings do take development time but visual filters aren't anything thats overly technically demanding. This is likely the wrong place for suggestions though (the forums here are, perhaps often justifiably, ignored). Try reddit with tags.
    You come across as bitter in all of your posts. Who hurt you?
    (8)

  7. #7
    Player
    Breakbeat's Avatar
    Join Date
    Jul 2021
    Location
    Los Angeles, CA
    Posts
    477
    Character
    Billy Shears
    World
    Goblin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Mindiori View Post
    I must admit Illmaeran, that I am always impressed with your ability to add nothing of worth at all - whilst somehow penning an essay. It's almost a talent.
    How rude. Certainly what they wrote has worth. I'm surprised you cannot see it, since it's there in plain English.

    This person sympathizes with the OP because they've personally had similar problems, but they offer the opinion that they should accept the game as it is, and perhaps try to minimize the effects via other means. I agree with their sentiment. One can only ask for so much without contributing their own efforts to solve personal problems.

    What Illmaeran posted literally has infintely more worth than the part of your post I quoted, since yours is nothing but a personal attack and has absolutely, positively nothing to do with the discussion.

    You get that, right? It's irony at its best.
    (8)
    Last edited by Breakbeat; 10-05-2021 at 06:28 AM.
    "If you pay attention to the world, it's an amazing place. If you don't, it's whatever you think it is.” – Reggie Watts

  8. #8
    Player

    Join Date
    Dec 2014
    Posts
    1,682
    Quote Originally Posted by Breakbeat View Post
    You get that, right? It's irony at its best.
    Thank you Breakbeat, I appreciate that. Mindori's not entirely wrong as I can, and often do, ramble while trying to formulate cohesive statements. It didn't need to be said, and certainly not said in the way it was, but this is a general discussion forum and these things happen. I'll just take it as a tip that I need to be more concise in the future.

    Regards,
    IQ
    (3)

  9. #9
    Player
    MoofiaBossVal's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    587
    Character
    Kokoro Liliro
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Trying to limit motion sickness can hamper the creativity of the devs. In WoW there were several amazing boss fights that caused some people to say they got motion sick but wouldn't have been nearly as awesome had they not done those fights that way (the conveyor belt fight in Blackrock foundry, Operator Thogar where you fight in the middle of train tracks dodging trains coming left and right, that fight ontop of a moving train in WoD, that fight ontop of a ship caught in a humongous storm in Legion). After the ship dungeon, they said they wouldn't do anything that would give people motion sickness and then we never got awesome fights like those again.
    (1)
    Last edited by MoofiaBossVal; 10-04-2021 at 11:47 PM.

  10. #10
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,307
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    The content that causes it isn't the same for everyone. For a lot of people I think the only content that caused it was the nier raids.

    I am sure that settings for particle effects can be added but this could cause you to have an advantage if it's part of a mechanic such as fog. The normal animations of enemies could be frozen but real movement (not just animated movement) would probably be difficult and would make some mechanics impossible to work out.
    (1)

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