Page 5 of 34 FirstFirst ... 3 4 5 6 7 15 ... LastLast
Results 41 to 50 of 335
  1. #41
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,465
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    We should be encouraging people to improve rather than holding others back to accommodate fears.
    And fears of what even? Wipes don't exactly set you back much like they do in other games. The entire game is based on "learn though failure" when it comes to raids anyway.
    (27)

    http://king.canadane.com

  2. #42
    Player
    RinaB's Avatar
    Join Date
    Dec 2019
    Posts
    383
    Character
    Lily Jun
    World
    Seraph
    Main Class
    Dark Knight Lv 100
    In response to the OP, I would rather cruise it successfully then deal with what's been happening a lot lately which is people who go go go and can't handle it, wipe, do it again, wipe because they feel they must. I did a malikhas well last night with a new tank, he pulled 1 pack at a time and I was ok with it because for me it's better then wiping over and over in a simple dungeon. Also keep in mind you're a new player coming at the end of an expansion where most veterans are leveling other jobs or changing their roles entirely preparing for EW (like me). If you're tanking, make a message macro and use it at the start of a run. If you don't communicate in this game people will assume "let's blow this bitch" and then you get frustrated. For example, I did a trial roulette last night and I got a trial I haven't done I'm 2 years. Told the raid "I barely remember this at all". I died a couple times and probably played like a douche but noone complained and I got a commendation for some reason. Just communicate because most 14 veterans take pride in being non toxic and they'll just chill if you need to slow down etc.
    (4)

  3. #43
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Rowde View Post
    Why wait? After 15 seconds everyone gets teleported to the boss. If they're more than 15 seconds behind it's more time efficient to pull immediately versus waiting at the purple line spamming emotes.


    You can open treasure chests while in motion. Target it as you approach, spam confirm as you pass by, impress your companions and friends with your dextrous technique!
    Even if this was a dig at me, Im too old and chill to not laugh at it. Nice one.

    Quote Originally Posted by Ronduwil View Post
    I suspect that, like me, you're an older gamer. A game to you is not a job, but a relaxing past time. It's an opportunity to admire scenery and artistry. It's a chance to interact with strangers while unwinding from the day's stress. Unfortunately, gaming culture has bypassed us, and now this is the prevalent attitude:
    You are spot on with your assessment of me good sir. Even in my youth (everquest was high school years for me) I never enjoyed speed running things. I miss the days of camping and just waiting on a spawn for hours (days?) but I digress. Also, thank you for your service.
    (4)

  4. #44
    Player
    MaxCarnage's Avatar
    Join Date
    May 2021
    Location
    Ul'Dah
    Posts
    390
    Character
    Adiah Highborn
    World
    Faerie
    Main Class
    Scholar Lv 52
    I don't understand. You don't enjoy speeding through dungeons because it's your first time. Sure, okay, you don't know the pulls or where to go. But you expect people who have been doing it for years, playing the same content over and over again, to slow down for you, ultimately getting rid of any enjoyment they're having?

    New players exist. But just as new players exist, veterans exist. The game should not revolve around 1 singular party. Both sides make up the game. Both sides are equally important.

    People always claim that if you want a fast party, use Party Finder. But you can use Party Finder if you want a slow party, too.
    Single pulls are boring. Strolling through a dungeon is boring. Regardless of if it's your first run or your 100th.

    Maybe if this game wasn't filled to the brim with atrocious grinding, there wouldn't be such a rush mentality. But when you have to run the same content upwards of 50+ times, yeah, sorry, I am not going to smell the roses every time.

    You're new, I get that. But you can't expect everyone to play the way you want to. That's what statics and friends are for. Majority rules.

    And to the person who said, "it's not about majority, it's about manners"... I could say the same thing. It is impolite to force 3 people to go slow because 1 person doesn't want to "speed" through the content.

    At what point do you test your capabilities when you're too busy playing it overly safe? You're never going to grow both as a character and a player if you don't allow yourself room to.
    (27)

  5. #45
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by MaxCarnage View Post
    I don't understand. You don't enjoy speeding through dungeons because it's your first time. Sure, okay, you don't know the pulls or where to go. But you expect people who have been doing it for years, playing the same content over and over again, to slow down for you, ultimately getting rid of any enjoyment they're having?

    New players exist. But just as new players exist, veterans exist. The game should not revolve around 1 singular party. Both sides make up the game. Both sides are equally important.

    People always claim that if you want a fast party, use Party Finder. But you can use Party Finder if you want a slow party, too.
    Single pulls are boring. Strolling through a dungeon is boring. Regardless of if it's your first run or your 100th.

    Maybe if this game wasn't filled to the brim with atrocious grinding, there wouldn't be such a rush mentality. But when you have to run the same content upwards of 50+ times, yeah, sorry, I am not going to smell the roses every time.

    You're new, I get that. But you can't expect everyone to play the way you want to. That's what statics and friends are for. Majority rules.

    And to the person who said, "it's not about majority, it's about manners"... I could say the same thing. It is impolite to force 3 people to go slow because 1 person doesn't want to "speed" through the content.

    At what point do you test your capabilities when you're too busy playing it overly safe? You're never going to grow both as a character and a player if you don't allow yourself room to.
    Actually, my preferred solution would be for the content to prevent speed running by mobs hitting harder and having more health and even some additional trash mechanics. I know it's very unlikely, but this isn't gonna stop me from asking for it.

    Like I said in the OP, I didn't expect this to be a popular opinion, and I accept that "it's not you, it's me" I just wanted to give the feedback of my experience, something that I assume is at least part of the reason these forums exist.
    (2)

  6. #46
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Xaruko_Nexume View Post
    Even if this was a dig at me, Im too old and chill to not laugh at it. Nice one.
    No dig, just a response to correct some misconceptions you seem to have about certain systems in place. Sorry they don't support your narrative.

    Your post implied that having to constantly wait for ppl to reach the purple line before a boss is part of what created the miserable experience... so why wait? There's no reason to. If they were less than 15 seconds behind the group... then what's the big deal... just wait for them to reach the line. If they were more than 15 seconds behind... then just pull. They get teleported to the boss. You avoid the miserable experience of waiting by pulling faster.

    I'm fairly certain there's only one piece of content where this doesn't 100% apply, LotA Atomos trash pull... and perhaps WoD Atomos pull too (though that one is usually doable even if one side is lopsided with a low amount of players).

    And again... you wrote that you "have to stop..." to open chests. You don't. You can interact with them in motion. Heck sometimes I weave chest opening in between GCDs depending on the location in relation to where the pull stops.
    (8)

  7. #47
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,203
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Xaruko_Nexume View Post
    Actually, my preferred solution would be for the content to prevent speed running by mobs hitting harder and having more health and even some additional trash mechanics. I know it's very unlikely, but this isn't gonna stop me from asking for it.
    This would only make the game more punishing for the very demographic it's intended to help. If pulling two packs is supposedly already overwhelming for a player, how does making single pulls more difficult help their situation?
    (23)

  8. #48
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    OP, I suggest trying a Japanese server with an Oceania population, like Tonberry. Generally, the Japanese player base is very patient about new players, or alternatively they just hold their tongue. It is extremely rare to meet players who comment on negatively towards players like you- and when I have met them, they were English speakers.

    Call it a difference of culture, or just whatever, but you might have more fun on this side.
    (3)

  9. #49
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by kaynide View Post
    OP, I suggest trying a Japanese server with an Oceania population, like Tonberry. Generally, the Japanese player base is very patient about new players, or alternatively they just hold their tongue. It is extremely rare to meet players who comment on negatively towards players like you- and when I have met them, they were English speakers.

    Call it a difference of culture, or just whatever, but you might have more fun on this side.
    You are not the first person to suggest Tonberry to me for these very reasons. I don't feel by lack of desire to keep sprint on cooldown in everything I do is the result of me being "new" or something Im going to "grow out of" nor will I accept it as "doing it wrong." GoGoGo is something I hate in pretty much any game that has it. Might explain why trials are the most fun I have in this game so far, since it doesn't involve traveling with others in the instance.
    (2)

  10. #50
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,179
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Grann-Goro View Post
    Except that it's not how a mmo is supposed to work...

    Here, when a tank (who has the lead responsability by default) choose to play with a random group, he/she is supposed to ask his/her partners which pace they prefer.
    And if only one person says "slow", then it should be slow. (At least at the start. One can ask a little while later if accelerating is ok)
    Guess what happens if you actually do that? People run ahead and pull. People randomly leave the dungeon in frustration. People say rude things all the time.

    Most dungeons sync so poorly that even a large pull doesn't require any healing. It's not like a new healer would struggle in most of them.

    Quote Originally Posted by Xaruko_Nexume View Post
    if the single target mob dies too fast, then buff it. Make the mobs do more damage and have more health. Make us actually have to use sleep or bind on a mob.
    That might be how it is at minimum item level. You can wish for 3 enemies to be harder in an average dungeon but they aren't except in leveling dungeons because of how they sync.

    Oh the horror. Your solution is to go back later and do it with an undersized group??
    Not an undersized group, just on your own. At a higher level you can kill the enemies alone in one hit and explore it slowly. You can do that after the dungeon finishes too if you don't exit.

    Quote Originally Posted by Xaruko_Nexume View Post
    Am I asking so much to watch a cutscene or even see what loot dropped? A lot of times people dont even open loot boxes so I have to stop and do it. They just run right past them.
    If you want the loot you should get it or say that you want it, why would people who don't want it bother? Cut scenes usually only happen at the very beginning and they are forced to wait for that one. Occasionally the cut scene before a boss is long but usually it's not and a lot of the time people wait for cut scenes even if they went fast.
    (5)

Page 5 of 34 FirstFirst ... 3 4 5 6 7 15 ... LastLast