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  1. #1
    Player
    AtryxEtair's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Atryx Etair
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Any gear system adjustments? With all the materia and specific gear attributes that have been added to the game, is all of the old equipment out of place and will it be revamped? A big part of the "journey" of leveling up is benchmarks that have to do with gear/equipment that is standard and can be bought for cheap vs. exceptional gear that is a time investment and a badge of honor which lasts for many levels.

    Example: Melees in the dunes all wore scale mail or the mnk/sam/nin armor i cant think up. It common enough to the point where you pretty much knew where someone was headed. This added to the identity of certain areas. But when you saw someone with o.kote and leaping boots in quifum you knew they (most likely) a more experienced player. This added depth to player-to-player encounters sometimes allowing them to share funny stories with strangers about how they attained them. And made you subconsciously reflect on the lore of the world further engrossing you in the game.

    My point is the gear in FFXIV has no emotional attachment at this point. Due to the facts that we there arnt any experiences/trials to go through(dreadful leveling locations) in different tiers of equipment, and the majority of the equipment is lackluster and easy to obtain(small pop zones with 5 min respawn timers on NMs).

    I am saying this with the exception of the job gear, so don't be hating.
    (1)

  2. #2
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by AtryxEtair View Post
    Any gear system adjustments? With all the materia and specific gear attributes that have been added to the game, is all of the old equipment out of place and will it be revamped? A big part of the "journey" of leveling up is benchmarks that have to do with gear/equipment that is standard and can be bought for cheap vs. exceptional gear that is a time investment and a badge of honor which lasts for many levels.

    Example: Melees in the dunes all wore scale mail or the mnk/sam/nin armor i cant think up. It common enough to the point where you pretty much knew where someone was headed. This added to the identity of certain areas. But when you saw someone with o.kote and leaping boots in quifum you knew they (most likely) a more experienced player. This added depth to player-to-player encounters sometimes allowing them to share funny stories with strangers about how they attained them. And made you subconsciously reflect on the lore of the world further engrossing you in the game.

    My point is the gear in FFXIV has no emotional attachment at this point. Due to the facts that we there arnt any experiences/trials to go through(dreadful leveling locations) in different tiers of equipment, and the majority of the equipment is lackluster and easy to obtain(small pop zones with 5 min respawn timers on NMs).

    I am saying this with the exception of the job gear, so don't be hating.
    This is a very good question...
    Its a complex one though... because things like leveling speed, possibly reworking stats and even a possible cap raise all greatly affect it...
    It's worthy of having it's own thread... I am very interested in what Yoshi has planned for stats and gear....

    Its almost hard to even phrase it right...
    I guess the question amounts to

    "Will you be reworking how stats work for 2.0?"
    "Will you be reworking gear stats?
    "Will more emphasis be placed on the gear you're wearing?"
    (0)

  3. #3
    Player
    Deltara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    444
    Character
    Deltara Delettre
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by AtryxEtair View Post
    Any gear system adjustments? With all the materia and specific gear attributes that have been added to the game, is all of the old equipment out of place and will it be revamped? A big part of the "journey" of leveling up is benchmarks that have to do with gear/equipment that is standard and can be bought for cheap vs. exceptional gear that is a time investment and a badge of honor which lasts for many levels.

    Example: Melees in the dunes all wore scale mail or the mnk/sam/nin armor i cant think up. It common enough to the point where you pretty much knew where someone was headed. This added to the identity of certain areas. But when you saw someone with o.kote and leaping boots in quifum you knew they (most likely) a more experienced player. This added depth to player-to-player encounters sometimes allowing them to share funny stories with strangers about how they attained them. And made you subconsciously reflect on the lore of the world further engrossing you in the game.

    My point is the gear in FFXIV has no emotional attachment at this point. Due to the facts that we there arnt any experiences/trials to go through(dreadful leveling locations) in different tiers of equipment, and the majority of the equipment is lackluster and easy to obtain(small pop zones with 5 min respawn timers on NMs).

    I am saying this with the exception of the job gear, so don't be hating.
    I'm sure there will be gear that will be quite memorable in the future, when we are high enough level to actually have decent gear. Think back to FFXI and try to name some memorable pieces of gear that were under level 50. I guess the JSE's from the aqueducts but those are from an expansion and we don't have an expansion for FFXIV yet.
    (0)