Mystic Knight (Magi): A potential Job
If we examine the world of FFXIV we are able to see just how much effort the team has put into developing the lore regarding the history and people. Specifically, when it comes to providing a sense of character to the jobs, sometimes they will throw hints that we do not even realize are hints at what is to come.
Homeland: Meracydia
The land of Meracydia has always been home to secrets, dragons and magic flow through it akin to the water which surrounds the harsh continent. The few facts we know of this land is that ancient powers still dwell within its harsh domains, some dating as far back as the ancient Allagan Empire.
Secrets of the Magi:
There is a saying spoken in hushed tones by the few who have ventured into that forgotten land “To witness a Magi draw their blade, is to witness death manifesting before you”. Few outsiders have managed to speak of the skills of these warriors, those who have only tell of sorcery which is bound to the blades they wield. The kilij, a favored sword in the east is said to be enhanced by arcane spells. So destructive are these attacks that those who manage to survive, rarely do so for very long.
Beginnings:
“They carry no name, what they once were, is no longer relevant, only their duty remains”. To speak of the Magi’s origins is to speak of the darkness at the heart of Meracydia. The Magi were once innocent souls, kidnapped or acquired through less than desirable means by those who would protect their domains. Often times seeking those who have some aptitudes in the magical arts, the men and women who are taken are broken physically and psychologically.
The Cost:
For all their skills, these swordsmen are not invincible, aethereal grafting usually causes an imbalance to occur, depending on the dominant aether the potential for changes within the soul and physical appearance can become quite horrendous.
Though never confirmed, there are tales of Magi facing creatures who are engulfed in flame, or creatures from the darkest depths which appear out of nowhere. These clashes are often times horrendous, with survivors often vanishing after the conflicts end.
Breakdown:
Weapons: Kilij/scimitar (If you recall Gladiators used to be able to equip daggers and rapiers, then came Rogue Ninja and Red Mage)
Armor: Primarily cloth and leather
Main stat: Intelligence
Combat Style:
Mystic Knights (Magi) can be best described as the “reverse Red Mage”, as many of you are aware our crimson duelists keep themselves at a distance, only dashing in for the physical combos and dashing out to complete their most power spells.
Mystic Knight takes the approach of being in direct combat, using attacks which are enhanced by elemental properties.