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  1. #1
    Player
    Deifact's Avatar
    Join Date
    Aug 2011
    Posts
    321
    Character
    Deifact Kinspawn
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Brannigan View Post
    http://finalfantasy.wikia.com/wiki/Devout

    Tornado as white magic. Stop your retarded crusade please mr. mage.

    Anyway it'd be cool if Tornado was a high level conjurer spell if/when the level cap is raised. It could be a cool crowd control/damage hybrid possibly like Estellios suggested. Of course there's still Aeroga/Stonega but the blizzard spell skipped a line so why not this one? WHMs already do a lot of nuking in parties if things are going well so it'd be cool to see them get some growth in that department.

    edit: or, hell, why not a Devout job? Tornado, Aeroga, Stonega, Quake, Reflect. Go!
    Heh I think Jinrya wants this to be ffxi-2, and I was actually sceptical at first myself, but i think splitting the elements works.

    Plus aren't the blm elements considered "dark" elements in ffxi, and the whm elements are "light" in ffxi? So really it still makes sense.

    Devout job would be awesome, I'd love to see them as a sort of shaman or geomancer though, summoning huge earthquakes, tornados and storms, while summoning protective barriers for party members and aoe healing.

    It'd be op, but awesome
    (1)

  2. #2
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Actually THM doesn't have all the Umbral elements, more like 2/3rds of them.. What was it... It's either Lightning or Ice that's actually an Astral element.
    I remember a friend of mine told me an easy way to recognize which ones were Astral and which were Umbral. The Astral ones could be put into a bottle and the Umbral ones couldn't (so it'd be... Water, Earth and Ice that are Astral and Wind, Lightning and Fire that are Umbral)
    (0)

  3. #3
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Skies View Post
    Actually THM doesn't have all the Umbral elements, more like 2/3rds of them.. What was it... It's either Lightning or Ice that's actually an Astral element.
    I remember a friend of mine told me an easy way to recognize which ones were Astral and which were Umbral. The Astral ones could be put into a bottle and the Umbral ones couldn't (so it'd be... Water, Earth and Ice that are Astral and Wind, Lightning and Fire that are Umbral)
    You switched astral and umbral there.
    Wind, Lightning, and Fire are Astral.
    Water, Earth, and Ice are Umbral.
    (0)

  4. #4
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Sol_Aureus View Post
    You switched astral and umbral there.
    Wind, Lightning, and Fire are Astral.
    Water, Earth, and Ice are Umbral.
    Aha, thank you. I knew I had the 'put in a bottle' thing right but I couldn't remember for the life of me which were Astral and Umbral
    Thanks.
    (0)

  5. #5
    Player

    Join Date
    Apr 2012
    Location
    heck, your bed
    Posts
    226
    I'd rather have a stacking set of DoT spells.
    (0)

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